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@lemire i would like to use 128bit for ipv6, thought of having 2 roaring bitmaps of 64bit each and splitting the ipv6 into 2 segments but i realised i have to call the roaring bitmap from 2 memory location twice.
possible to make a 128bit version?
do u have suggestions to make this faster or better? is it advisable to use ipv6 detection for "flagging" it as a banned ip or similar?
specifically asked u coz i know u are expert in extreme optimization and thanks for all the write ups you have done etc.
The text was updated successfully, but these errors were encountered:
Maybe you could store these values in a BSI. The interface is 64 bit but
you could either split the values into 64 bit words. Failing that it would
be easier to modify the BSI sub-library to add support for BigDecimals.
El mié, 17 de abr de 2024, 11:47 a. m., ouvaa ***@***.***>
escribió:
@lemire i would like to use 128bit for ipv6, thought of having 2 roaring bitmaps of 64bit each and splitting the ipv6 into 2 segments but i realised i have to call the roaring bitmap from 2 memory location twice.
specifically asked u coz i know u are expert in extreme optimization and thanks for all the write ups you have done etc.
The text was updated successfully, but these errors were encountered: