Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Do not stop for cards (both Div) #10

Merged
merged 7 commits into from
Feb 26, 2020
Merged
Changes from 5 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
18 changes: 13 additions & 5 deletions chapters/refereecommands.adoc
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@ When the direct free kick command is issued, robots of the attacking team are al
When the ball is <<Ball In And Out Of Play, in play>>, the kicker may not touch the ball until it has been touched by another robot or the game has been stopped (see <<Double Touch, double touch>>). Also, the restrictions regarding the robot positions are lifted.

.Usage
Direct free kicks are used to restart the game after a <<Fouls, foul>> has occured. Additionally, <<Goal Kick, goal kicks>> and <<Corner Kick, corner kicks>> are mapped to direct free kicks.
Direct free kicks are used to restart the game after a <<Fouls, foul>> has occurred. Additionally, <<Goal Kick, goal kicks>> and <<Corner Kick, corner kicks>> are mapped to direct free kicks.

==== Indirect Free Kick
.Definition
Expand All @@ -115,7 +115,7 @@ NOTE: Scoring a goal from an indirect free kick does not require more than one a
NOTE: In association football, it is sufficient if any player (including the keeper) touches the ball before it enters the goal. To discourage the teams to shoot directly at the goal and hope that the keeper touches it, the rules of the Small Size League require a second touch of an attacking robot.

.Usage
Indirect free kicks are used to restart the game after a <<Minor Offenses, minor offense>> has occured. Additionally, <<Throw-In, throw-ins>> are mapped to indirect free kicks.
Indirect free kicks are used to restart the game after a <<Minor Offenses, minor offense>> has occurred. Additionally, <<Throw-In, throw-ins>> are mapped to indirect free kicks.

==== Force Start
.Definition
Expand Down Expand Up @@ -148,11 +148,19 @@ Penalty Kicks are used to punish teams that received multiple <<Yellow Card, yel

==== Yellow Card
.Definition
A yellow card can only be given during <<Halt, halt>>.

If the yellow card is shown as a result of <<Unsporting Behavior, unsporting behavior>>, the referee may decide to immediately <<Halt, halt>> the match. In this case, the match continues with a direct free kick for the other team.

Upon receipt of a yellow card, the number of robots allowed on the field for the penalized team decreases by one. If, after this decrease, the team has more robots than permitted on the field, a robot must be <<Robot Substitution, taken out>> before <<Resuming The Game, play resumes>>. The penalized team can choose the robot to remove.
Upon receipt of a yellow card, the number of robots allowed on the field for the penalized team decreases by one. If, after this decrease, the team has more robots than permitted on the field, a robot must be <<Robot Substitution, taken out>>.

After the yellow card is issued the game will not be stopped, the team will have 10 seconds to <<Robot Substitution, automatically remove the robot>>. If a robot is not taken out within time, the game is stopped for <<Robot Substitution, manual substitution>>.
leonardoSCosta marked this conversation as resolved.
Show resolved Hide resolved
leonardoSCosta marked this conversation as resolved.
Show resolved Hide resolved

NOTE: There are some fouls that causes game stoppage, e.g. dropping parts. Therefore, if any of these fouls happen within 10 seconds of the yellow card, teams are allowed to replace the robot.
leonardoSCosta marked this conversation as resolved.
Show resolved Hide resolved

NOTE: In 2020 no penalty will be given to the team that couldn't get the robot out of the field in time. Thus, the game shall be restarted using a force start. However, in 2021, if the robot gets manually substituted, the ball is placed on the mid line and 1.5 meters away from the teams defense area and the opposing team gets a free kick.


A team cannot score a goal while having more than the allowed number of robots on the field.

After 120 seconds of playing time (measured by the game controller), the yellow card expires and the number of allowed robots is increased by one. The team may <<Robot Substitution, put a robot back in>> during the next opportunity.

Expand All @@ -165,7 +173,7 @@ Yellow cards can also be given by the referee to punish <<Fouls, fouls>> or <<Un

==== Red Card
.Definition
A red card behaves like a <<Yellow Card, yellow card>>, exept: It does not expire until the end of the game.
A red card behaves like a <<Yellow Card, yellow card>>, except: It does not expire until the end of the game.

.Usage
Red cards are given by the referee to punish severe <<Fouls, fouls>> or <<Unsporting Behavior,unsporting behavior>>.
Expand Down