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Material Maker 0.99

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@RodZill4 RodZill4 released this 10 Apr 18:58
· 772 commits to master since this release

General

  • The 3D preview had several improvements including better parallax mapping quality,
    debanding applied by default and better control of scale factor to avoid decreased
    rendering quality (contributed by Calinou)
  • Environments can now be downloaded from and uploaded to the website

3D model painting

  • Brushes now have default jitter parameters (position, angle, size and opacity)
  • Painting on seams has been improved

Nodes

  • Added an EasySDF node that can be used to describe complex SDF shapes with a dedicated editor
  • The Tesselated Material type has been fixed and renamed to Static PBR Displacement (contributed by Arnklit)
  • Tiler and Splatter nodes now have a new custom UV output (contributed by Arnklit)
  • Non uniform scale nodes have been added for 2D and 3D SDF (contributed by Paulo Falcao)
  • Circle splatter nodes now have support for variations (contributed by Arnklit)
  • A new Fill to Gradient node has been added (contributed by Arnklit)
  • A new color conversion node (that between linear and sRBG) has been added (contributed by Arnklit)
  • A new 3D SDF FBM node that adds FBM noise on top of an existing SDF shape has been added (contributed by Arnklit, based on an article by Inigo Quilez)