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GPU Gems subsurface scattering implementation

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SSSGems

This project is an implementation of the subsurface scattering on openGL provided by GPU Gems books see the following link

The aim is to update my knowledge of openGL and have a fast implementation of a feature before vulkan integration

Install

git clone --recurse-submodules https://github.com/Rodousse/SSSGems.git
cd SSSGems
mkdir build
cd build
cmake ..
make

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