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Releases: Rushwind13/JMoria

Dungeon!

21 Dec 18:26
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Full random dungeon generation
Stairs spawn into each level
Can turn stepwise dungeon generation on (off by default) with CLOCKSTEP
New small text font

Score!

17 Dec 17:46
f282796
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Tombstone and High Score shown on player death
High Score List is persisted locally
Player's name can be set
Healing potions

Combat!

10 Dec 09:38
920d966
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Combat! Pre-release
Pre-release

Stairs implemented
Items implemented
Inventory implemented (sorted by type)
Equipment implemented (affects player AC and Damage)
Random, depth-appropriate monsters and items spawn for each level
Players attack monsters using wielded weapon
Monsters attack player
Game can be set to Turn-based or Time-based play
Experience and level gain roughed in
Inventory, Equipment, and Stats display on-screen

Initial OSX release

06 Dec 02:16
65dc636
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Initial OSX release Pre-release
Pre-release

Game starts, ctrl-c to exit, arrow keys to move around, o)pen, c)lose, and T)unnel work.
static dungeon
multi-hued monsters
Appear
Flags
monsters added
monsters check for player collision
monsters have hit points and armor class
player checks collision
player can attack monsters