Skip to content

Combat!

Pre-release
Pre-release
Compare
Choose a tag to compare
@Rushwind13 Rushwind13 released this 10 Dec 09:38
· 53 commits to master since this release
920d966

Stairs implemented
Items implemented
Inventory implemented (sorted by type)
Equipment implemented (affects player AC and Damage)
Random, depth-appropriate monsters and items spawn for each level
Players attack monsters using wielded weapon
Monsters attack player
Game can be set to Turn-based or Time-based play
Experience and level gain roughed in
Inventory, Equipment, and Stats display on-screen