Epicodus Week Five | Intermediate JavaScript Test Driven Development and Environments with JavaScript
Behavior | Input | Output |
---|---|---|
User loads page, presses 'start' button and is given an instance of player 1, with various attributes (health, magic, level etc) and is prompted to take an action | User clicks start game button | Page creates instance of Player 1 |
User selects an action and is returned an updated list of values and attributes | "Attack" | strength value increased or health value decreased |
As a result of a user action player values in an attribute are increased beyond a certain value, player "levels up" and is given new attributes | "Attack" | 'strength' > 100, add ability to carry larger weapons |
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