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[Feature Request] Expose games' build ID on the UI or have an option to copy them for cheat management #3397
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@MetrosexualGarbodor Ava UI on master branch already expose the tittle id in games window. |
This is asking to expose the build ID on the UI, not the title ID. |
@gdkchan I got a question before i dive into it I want to make sure i understand the request adding it to the Ryujinx title meets the request? |
I feel like the best way to go about this might be automatically creating an empty cheats file if one doesn't already exist, but this is also more work than just exposing the BID. |
Yea, showing it on the cheat window seems better. Maybe also with a copy button for convenience. |
This isn't that bad of an Idea, but I could see an issue of multiple BID.txt in the cheat folder after updates that would/could confuse users also. |
Hi, Random question. Do you experience that even you download the base game with correct Title ID, still giving you different build ID for your cheats? How can I download the correct build ID so I can apply the available cheats? Thank you in advance! |
Feature Request
What feature are you suggesting?
Overview:
Expose or have a way for the end user to copy a game's build ID from the UI in order to create a cheats file.
Why would this feature be useful?
Some cheats just come with the cheat code itself and people are left to figure out what their .txt file has to be named. This would help avoid that.
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