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Update to Silk.NET 2.18.0 #5854
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Download the artifacts for this pull request: Experimental GUI (Avalonia)GUI-less (SDL2)Only for Developers
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On macOS there is now some conflict when vulkan-loader (from Homebrew) is installed. Ryujinx is no longer able to find a vulkan device. Error message after opening Settings.
Error message after starting any game.
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I guess we would need to bundle our own Vulkan loader too to fix this issue, or rename the libmoltenvk library to libvulkan (so it would be loaded as if it was the loader, not sure if that is a good idea). |
Unfortunately I'm still seeing exactly the same issue with #6573 applied, or when using the PR artifact. It's working with Log when opening Settings
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I tested #6573 and on my machine, unlinking Crash/failed init also does not occur in Ryujinx debug configuration. Only occurs in run configuration on my machine. |
As the title says. I also replaced the
shdaerc.net
dependency withSilk.NET.Shaderc
.I tested on macOS and it seems to work there too with our MoltenVK package.