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using System; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
using UnityEngine.UI; | ||
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namespace SCANsat.Unity.Interfaces | ||
{ | ||
public interface ISCAN_ZoomMap | ||
{ | ||
string Version { get; } | ||
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string CurrentMapType { get; set; } | ||
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string CurrentResource { get; set; } | ||
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string ZoomLevelText { get; } | ||
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string MapCenterText { get; } | ||
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string RandomWaypoint { get; } | ||
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bool IsVisible { get; set; } | ||
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bool VesselLock { get; set; } | ||
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bool ColorToggle { get; set; } | ||
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bool OrbitToggle { get; set; } | ||
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bool IconsToggle { get; set; } | ||
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bool LegendToggle { get; set; } | ||
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bool ResourceToggle { get; set; } | ||
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bool OrbitAvailable { get; } | ||
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bool ShowOrbit { get; } | ||
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bool ShowWaypoint { get; } | ||
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bool ShowResource { get; } | ||
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bool TooltipsOn { get; } | ||
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bool LockInput { get; set; } | ||
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int OrbitSteps { get; } | ||
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int CurrentScene { get; } | ||
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int WindowState { get; set; } | ||
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float Scale { get; } | ||
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Sprite WaypointSprite { get; } | ||
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Canvas MainCanvas { get; } | ||
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Canvas TooltipCanvas { get; } | ||
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Vector2 Position { get; set; } | ||
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Vector2 Size { get; set; } | ||
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Texture2D LegendImage { get; } | ||
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IList<string> MapTypes { get; } | ||
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IList<string> Resources { get; } | ||
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IList<string> LegendLabels { get; } | ||
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Dictionary<string, MapLabelInfo> OrbitLabelList { get; } | ||
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Dictionary<Guid, MapLabelInfo> FlagInfoList { get; } | ||
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Dictionary<string, MapLabelInfo> AnomalyInfoList { get; } | ||
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Dictionary<int, MapLabelInfo> WaypointInfoList { get; } | ||
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KeyValuePair<Guid, MapLabelInfo> VesselInfo { get; } | ||
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string MapInfo(Vector2 rectPosition); | ||
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void RefreshMap(); | ||
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void Update(); | ||
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void VesselSync(); | ||
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void MoveMap(int i); | ||
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void ZoomMap(bool zoom); | ||
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void SetWaypoint(string id, Vector2 pos); | ||
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void ClickMap(int button, Vector2 pos); | ||
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SimpleLabelInfo OrbitInfo(int index); | ||
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MapLabelInfo OrbitIconInfo(string id); | ||
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Vector2 VesselPosition(); | ||
} | ||
} |
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