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Last ViewScene improvements for ZZZ #2393

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dcwhite opened this issue Jul 28, 2022 · 7 comments
Closed

Last ViewScene improvements for ZZZ #2393

dcwhite opened this issue Jul 28, 2022 · 7 comments

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@dcwhite
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dcwhite commented Jul 28, 2022

Works much better now. Windows don't pop up unless you hover for a second. They show up in a usable location. Just a few things not completely working:

  1. "Look down axis" menu didn't do anything when I tested it.
    Screen Shot 2022-07-27 at 23 01 25
  2. It would be helpful for the lighting menu to have a reset button. If you screw up the values now it's hard to get them back to something usable.
    Screen Shot 2022-07-27 at 23 03 59
  3. It would be helpful if the scale bar menu had a color option. The bar is currently white, which is not visible on a white background.
    Screen Shot 2022-07-27 at 23 04 51

Originally posted by @Sumientra in #2390 (comment)

@dcwhite dcwhite self-assigned this Jul 28, 2022
@dcwhite dcwhite added the GUI label Jul 28, 2022
@dcwhite dcwhite added this to the 5.0-beta.ZZZ [Internal] milestone Jul 28, 2022
@jab0707
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jab0707 commented Aug 23, 2022

the look down axis seems to work for me, but only when I click the button after selecting which axes to look down etc

@jab0707
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jab0707 commented Aug 23, 2022

it would be helpful to have a "close all popups" button somewhere because occasionally they still get stuck open, and sometimes such that they cover the widget so that there is no way to get them to close

@dcwhite
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dcwhite commented Aug 23, 2022

If you click the render window interior the popups should all close. But sometimes they pop back up. With the latest code this should not happen anymore though.

@dcwhite
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dcwhite commented Aug 23, 2022

Combine 3 secondary light buttons:

  • on/off is now a enable toggle
  • button will switch on/off the enabled lights

Saves 2 button spots.

@dcwhite
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dcwhite commented Aug 23, 2022

New tab in preferences for render options

  • Move 2 existing preferences
  • Expose 2 pop-up timing parameters
  • Investigate list widget for defining order of buttons
  • Add menu to hide/show each button
  • Consider additional bars--how many? @jessdtate

@jessdtate
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jessdtate commented Aug 23, 2022

Here is an idea for some toolbar categories:

main:

  • autoview
  • object selection
  • snap to axis
  • lock view
  • screenshot
  • autorotate

render options:

  • scene color
  • orientation glyph
  • clipping
  • fog
  • materials
  • headlight
  • secondary light
  • scale bar

Advanced:

  • Grouping
  • mouse controls
  • reporting

dcwhite added a commit that referenced this issue Aug 30, 2022
@dcwhite
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dcwhite commented Aug 30, 2022

I've rearranged the toolbars into three, all movable; consolidated the 3 light buttons into 1; and implemented a gray-scale color option for the scalebar which is saved in the network file. Those will go into beta.ZZZ. For release after next (full 5.0) will be the additional toolbar config ideas, the undo/redo for the material options (along with every other screen, I hope), the look-down improvement, and the light toggle button improvement.

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