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Replaced GLEW with loader generated by glLoadGen, restructured GLExte…
…nsions.hpp for easier extension bookkeeping, make use of GLEXT definitions in Shader.cpp and Texture.cpp as well, replaced GL_MAX_TEXTURE_COORDS with GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, implemented flags for requesting a debug or core/compatibility profile context, added warnings to all context creation implementations to warn the user of an incompatible mismatch between the context they requested and the context that was created, changed the default context version from 2.0 to 2.1.
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