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Fix conversion warnings for the Audio module
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eXpl0it3r committed May 4, 2021
1 parent 8e9926c commit 7886fcd
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Showing 11 changed files with 47 additions and 47 deletions.
2 changes: 1 addition & 1 deletion include/SFML/Audio/SoundStream.hpp
Expand Up @@ -327,7 +327,7 @@ class SFML_AUDIO_API SoundStream : public SoundSource
unsigned int m_buffers[BufferCount]; //!< Sound buffers used to store temporary audio data
unsigned int m_channelCount; //!< Number of channels (1 = mono, 2 = stereo, ...)
unsigned int m_sampleRate; //!< Frequency (samples / second)
Uint32 m_format; //!< Format of the internal sound buffers
Int32 m_format; //!< Format of the internal sound buffers
bool m_loop; //!< Loop flag (true to loop, false to play once)
Uint64 m_samplesProcessed; //!< Number of samples processed since beginning of the stream
Int64 m_bufferSeeks[BufferCount]; //!< If buffer is an "end buffer", holds next seek position, else NoLoop. For play offset calculation.
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6 changes: 3 additions & 3 deletions src/SFML/Audio/InputSoundFile.cpp
Expand Up @@ -202,7 +202,7 @@ Time InputSoundFile::getDuration() const
if (m_channelCount == 0 || m_sampleRate == 0)
return Time::Zero;

return seconds(static_cast<float>(m_sampleCount) / m_channelCount / m_sampleRate);
return seconds(static_cast<float>(m_sampleCount) / static_cast<float>(m_channelCount) / static_cast<float>(m_sampleRate));
}


Expand All @@ -213,7 +213,7 @@ Time InputSoundFile::getTimeOffset() const
if (m_channelCount == 0 || m_sampleRate == 0)
return Time::Zero;

return seconds(static_cast<float>(m_sampleOffset) / m_channelCount / m_sampleRate);
return seconds(static_cast<float>(m_sampleOffset) / static_cast<float>(m_channelCount) / static_cast<float>(m_sampleRate));
}


Expand All @@ -240,7 +240,7 @@ void InputSoundFile::seek(Uint64 sampleOffset)
////////////////////////////////////////////////////////////
void InputSoundFile::seek(Time timeOffset)
{
seek(static_cast<Uint64>(timeOffset.asSeconds() * m_sampleRate) * m_channelCount);
seek(static_cast<Uint64>(timeOffset.asSeconds() * static_cast<float>(m_sampleRate)) * m_channelCount);
}


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6 changes: 3 additions & 3 deletions src/SFML/Audio/Music.cpp
Expand Up @@ -220,7 +220,7 @@ Int64 Music::onLoop()
// Looping is enabled, and either we're at the loop end, or we're at the EOF
// when it's equivalent to the loop end (loop end takes priority). Send us to loop begin
m_file.seek(m_loopSpan.offset);
return m_file.getSampleOffset();
return static_cast<Int64>(m_file.getSampleOffset());
}
else if (getLoop() && (currentOffset >= m_file.getSampleCount()))
{
Expand Down Expand Up @@ -253,7 +253,7 @@ Uint64 Music::timeToSamples(Time position) const
// This avoids most precision errors arising from "samples => Time => samples" conversions
// Original rounding calculation is ((Micros * Freq * Channels) / 1000000) + 0.5
// We refactor it to keep Int64 as the data type throughout the whole operation.
return ((position.asMicroseconds() * getSampleRate() * getChannelCount()) + 500000) / 1000000;
return ((static_cast<Uint64>(position.asMicroseconds()) * getSampleRate() * getChannelCount()) + 500000) / 1000000;
}


Expand All @@ -264,7 +264,7 @@ Time Music::samplesToTime(Uint64 samples) const

// Make sure we don't divide by 0
if (getSampleRate() != 0 && getChannelCount() != 0)
position = microseconds((samples * 1000000) / (getChannelCount() * getSampleRate()));
position = microseconds(static_cast<Int64>((samples * 1000000) / (getChannelCount() * getSampleRate())));

return position;
}
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2 changes: 1 addition & 1 deletion src/SFML/Audio/Sound.cpp
Expand Up @@ -101,7 +101,7 @@ void Sound::setBuffer(const SoundBuffer& buffer)
// Assign and use the new buffer
m_buffer = &buffer;
m_buffer->attachSound(this);
alCheck(alSourcei(m_source, AL_BUFFER, m_buffer->m_buffer));
alCheck(alSourcei(m_source, AL_BUFFER, static_cast<ALint>(m_buffer->m_buffer)));
}


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10 changes: 5 additions & 5 deletions src/SFML/Audio/SoundBuffer.cpp
Expand Up @@ -179,7 +179,7 @@ unsigned int SoundBuffer::getSampleRate() const
ALint sampleRate;
alCheck(alGetBufferi(m_buffer, AL_FREQUENCY, &sampleRate));

return sampleRate;
return static_cast<unsigned int>(sampleRate);
}


Expand All @@ -189,7 +189,7 @@ unsigned int SoundBuffer::getChannelCount() const
ALint channelCount;
alCheck(alGetBufferi(m_buffer, AL_CHANNELS, &channelCount));

return channelCount;
return static_cast<unsigned int>(channelCount);
}


Expand Down Expand Up @@ -261,11 +261,11 @@ bool SoundBuffer::update(unsigned int channelCount, unsigned int sampleRate)
(*it)->resetBuffer();

// Fill the buffer
ALsizei size = static_cast<ALsizei>(m_samples.size()) * sizeof(Int16);
alCheck(alBufferData(m_buffer, format, &m_samples[0], size, sampleRate));
ALsizei size = static_cast<ALsizei>(m_samples.size() * sizeof(Int16));
alCheck(alBufferData(m_buffer, format, &m_samples[0], size, static_cast<ALsizei>(sampleRate)));

// Compute the duration
m_duration = seconds(static_cast<float>(m_samples.size()) / sampleRate / channelCount);
m_duration = seconds(static_cast<float>(m_samples.size()) / static_cast<float>(sampleRate) / static_cast<float>(channelCount));

// Now reattach the buffer to the sounds that use it
for (SoundList::const_iterator it = sounds.begin(); it != sounds.end(); ++it)
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12 changes: 6 additions & 6 deletions src/SFML/Audio/SoundFileReaderFlac.cpp
Expand Up @@ -37,7 +37,7 @@ namespace
{
sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData);

sf::Int64 count = data->stream->read(buffer, *bytes);
sf::Int64 count = data->stream->read(buffer, static_cast<sf::Int64>(*bytes));
if (count > 0)
{
*bytes = static_cast<std::size_t>(count);
Expand All @@ -57,7 +57,7 @@ namespace
{
sf::priv::SoundFileReaderFlac::ClientData* data = static_cast<sf::priv::SoundFileReaderFlac::ClientData*>(clientData);

sf::Int64 position = data->stream->seek(absoluteByteOffset);
sf::Int64 position = data->stream->seek(static_cast<sf::Int64>(absoluteByteOffset));
if (position >= 0)
return FLAC__STREAM_DECODER_SEEK_STATUS_OK;
else
Expand All @@ -71,7 +71,7 @@ namespace
sf::Int64 position = data->stream->tell();
if (position >= 0)
{
*absoluteByteOffset = position;
*absoluteByteOffset = static_cast<FLAC__uint64>(position);
return FLAC__STREAM_DECODER_TELL_STATUS_OK;
}
else
Expand All @@ -87,7 +87,7 @@ namespace
sf::Int64 count = data->stream->getSize();
if (count >= 0)
{
*streamLength = count;
*streamLength = static_cast<FLAC__uint64>(count);
return FLAC__STREAM_DECODER_LENGTH_STATUS_OK;
}
else
Expand Down Expand Up @@ -290,8 +290,8 @@ Uint64 SoundFileReaderFlac::read(Int16* samples, Uint64 maxCount)
if (left > maxCount)
{
// There are more leftovers than needed
std::copy(m_clientData.leftovers.begin(), m_clientData.leftovers.begin() + static_cast<std::size_t>(maxCount), samples);
std::vector<Int16> leftovers(m_clientData.leftovers.begin() + static_cast<std::size_t>(maxCount), m_clientData.leftovers.end());
std::copy(m_clientData.leftovers.begin(), m_clientData.leftovers.begin() + static_cast<std::vector<Int16>::difference_type>(maxCount), samples);
std::vector<Int16> leftovers(m_clientData.leftovers.begin() + static_cast<std::vector<Int16>::difference_type>(maxCount), m_clientData.leftovers.end());
m_clientData.leftovers.swap(leftovers);
return maxCount;
}
Expand Down
14 changes: 7 additions & 7 deletions src/SFML/Audio/SoundFileReaderOgg.cpp
Expand Up @@ -38,7 +38,7 @@ namespace
size_t read(void* ptr, size_t size, size_t nmemb, void* data)
{
sf::InputStream* stream = static_cast<sf::InputStream*>(data);
return static_cast<std::size_t>(stream->read(ptr, size * nmemb));
return static_cast<std::size_t>(stream->read(ptr, static_cast<sf::Int64>(size * nmemb)));
}

int seek(void* data, ogg_int64_t offset, int whence)
Expand Down Expand Up @@ -115,8 +115,8 @@ bool SoundFileReaderOgg::open(InputStream& stream, Info& info)

// Retrieve the music attributes
vorbis_info* vorbisInfo = ov_info(&m_vorbis, -1);
info.channelCount = vorbisInfo->channels;
info.sampleRate = vorbisInfo->rate;
info.channelCount = static_cast<unsigned int>(vorbisInfo->channels);
info.sampleRate = static_cast<unsigned int>(vorbisInfo->rate);
info.sampleCount = static_cast<std::size_t>(ov_pcm_total(&m_vorbis, -1) * vorbisInfo->channels);

// We must keep the channel count for the seek function
Expand All @@ -131,7 +131,7 @@ void SoundFileReaderOgg::seek(Uint64 sampleOffset)
{
assert(m_vorbis.datasource);

ov_pcm_seek(&m_vorbis, sampleOffset / m_channelCount);
ov_pcm_seek(&m_vorbis, static_cast<ogg_int64_t>(sampleOffset / m_channelCount));
}


Expand All @@ -144,12 +144,12 @@ Uint64 SoundFileReaderOgg::read(Int16* samples, Uint64 maxCount)
Uint64 count = 0;
while (count < maxCount)
{
int bytesToRead = static_cast<int>(maxCount - count) * sizeof(Int16);
int bytesToRead = static_cast<int>(maxCount - count) * static_cast<int>(sizeof(Int16));
long bytesRead = ov_read(&m_vorbis, reinterpret_cast<char*>(samples), bytesToRead, 0, 2, 1, NULL);
if (bytesRead > 0)
{
long samplesRead = bytesRead / sizeof(Int16);
count += samplesRead;
long samplesRead = bytesRead / static_cast<long>(sizeof(Int16));
count += static_cast<Uint64>(samplesRead);
samples += samplesRead;
}
else
Expand Down
16 changes: 8 additions & 8 deletions src/SFML/Audio/SoundFileReaderWav.cpp
Expand Up @@ -50,7 +50,7 @@ namespace
if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes))
return false;

value = bytes[0] | (bytes[1] << 8);
value = static_cast<sf::Uint8>(bytes[0] | (bytes[1] << 8));

return true;
}
Expand All @@ -61,7 +61,7 @@ namespace
if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes))
return false;

value = bytes[0] | (bytes[1] << 8);
value = static_cast<sf::Uint16>(bytes[0] | (bytes[1] << 8));

return true;
}
Expand All @@ -72,7 +72,7 @@ namespace
if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes))
return false;

value = bytes[0] | (bytes[1] << 8) | (bytes[2] << 16);
value = static_cast<sf::Uint32>(bytes[0] | (bytes[1] << 8) | (bytes[2] << 16));

return true;
}
Expand All @@ -83,7 +83,7 @@ namespace
if (stream.read(bytes, sizeof(bytes)) != sizeof(bytes))
return false;

value = bytes[0] | (bytes[1] << 8) | (bytes[2] << 16) | (bytes[3] << 24);
value = static_cast<sf::Uint32>(bytes[0] | (bytes[1] << 8) | (bytes[2] << 16) | (bytes[3] << 24));

return true;
}
Expand Down Expand Up @@ -145,7 +145,7 @@ void SoundFileReaderWav::seek(Uint64 sampleOffset)
{
assert(m_stream);

m_stream->seek(m_dataStart + sampleOffset * m_bytesPerSample);
m_stream->seek(static_cast<Int64>(m_dataStart + sampleOffset * m_bytesPerSample));
}


Expand All @@ -155,7 +155,7 @@ Uint64 SoundFileReaderWav::read(Int16* samples, Uint64 maxCount)
assert(m_stream);

Uint64 count = 0;
Uint64 startPos = m_stream->tell();
Uint64 startPos = static_cast<Uint64>(m_stream->tell());

// Tracking of m_dataEnd is important to prevent sf::Music from reading
// data until EOF, as WAV files may have metadata at the end.
Expand All @@ -167,7 +167,7 @@ Uint64 SoundFileReaderWav::read(Int16* samples, Uint64 maxCount)
{
Uint8 sample = 0;
if (decode(*m_stream, sample))
*samples++ = (static_cast<Int16>(sample) - 128) << 8;
*samples++ = static_cast<Int16>((static_cast<Int16>(sample) - 128) << 8);
else
return count;
break;
Expand Down Expand Up @@ -336,7 +336,7 @@ bool SoundFileReaderWav::parseHeader(Info& info)
info.sampleCount = subChunkSize / m_bytesPerSample;

// Store the start and end position of samples in the file
m_dataStart = subChunkStart;
m_dataStart = static_cast<Uint64>(subChunkStart);
m_dataEnd = m_dataStart + info.sampleCount * m_bytesPerSample;

dataChunkFound = true;
Expand Down
2 changes: 1 addition & 1 deletion src/SFML/Audio/SoundFileWriterWav.cpp
Expand Up @@ -162,7 +162,7 @@ bool SoundFileWriterWav::writeHeader(unsigned int sampleRate, unsigned int chann

// Write the sound attributes
encode(m_file, static_cast<Uint16>(channelCount));
encode(m_file, static_cast<Uint32>(sampleRate));
encode(m_file, sampleRate);
Uint32 byteRate = sampleRate * channelCount * 2;
encode(m_file, byteRate);
Uint16 blockAlign = static_cast<Uint16>(channelCount * 2);
Expand Down
6 changes: 3 additions & 3 deletions src/SFML/Audio/SoundRecorder.cpp
Expand Up @@ -91,7 +91,7 @@ bool SoundRecorder::start(unsigned int sampleRate)
ALCenum format = (m_channelCount == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;

// Open the capture device for capturing 16 bits samples
captureDevice = alcCaptureOpenDevice(m_deviceName.c_str(), sampleRate, format, sampleRate);
captureDevice = alcCaptureOpenDevice(m_deviceName.c_str(), sampleRate, format, static_cast<ALCsizei>(sampleRate));
if (!captureDevice)
{
err() << "Failed to open the audio capture device with the name: " << m_deviceName << std::endl;
Expand Down Expand Up @@ -188,7 +188,7 @@ bool SoundRecorder::setDevice(const std::string& name)
ALCenum format = (m_channelCount == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;

// Open the requested capture device for capturing 16 bits samples
captureDevice = alcCaptureOpenDevice(m_deviceName.c_str(), m_sampleRate, format, m_sampleRate);
captureDevice = alcCaptureOpenDevice(m_deviceName.c_str(), m_sampleRate, format, static_cast<ALCsizei>(m_sampleRate));
if (!captureDevice)
{
// Notify derived class
Expand Down Expand Up @@ -300,7 +300,7 @@ void SoundRecorder::processCapturedSamples()
if (samplesAvailable > 0)
{
// Get the recorded samples
m_samples.resize(samplesAvailable * getChannelCount());
m_samples.resize(static_cast<unsigned int>(samplesAvailable) * getChannelCount());
alcCaptureSamples(captureDevice, &m_samples[0], samplesAvailable);

// Forward them to the derived class
Expand Down
18 changes: 9 additions & 9 deletions src/SFML/Audio/SoundStream.cpp
Expand Up @@ -216,7 +216,7 @@ void SoundStream::setPlayingOffset(Time timeOffset)
onSeek(timeOffset);

// Restart streaming
m_samplesProcessed = static_cast<Uint64>(timeOffset.asSeconds() * m_sampleRate * m_channelCount);
m_samplesProcessed = static_cast<Uint64>(timeOffset.asSeconds() * static_cast<float>(m_sampleRate)) * m_channelCount;

if (oldStatus == Stopped)
return;
Expand All @@ -235,7 +235,7 @@ Time SoundStream::getPlayingOffset() const
ALfloat secs = 0.f;
alCheck(alGetSourcef(m_source, AL_SEC_OFFSET, &secs));

return seconds(secs + static_cast<float>(m_samplesProcessed) / m_sampleRate / m_channelCount);
return seconds(secs + static_cast<float>(m_samplesProcessed) / static_cast<float>(m_sampleRate) / static_cast<float>(m_channelCount));
}
else
{
Expand Down Expand Up @@ -342,7 +342,7 @@ void SoundStream::streamData()

// Find its number
unsigned int bufferNum = 0;
for (int i = 0; i < BufferCount; ++i)
for (unsigned int i = 0; i < BufferCount; ++i)
if (m_buffers[i] == buffer)
{
bufferNum = i;
Expand All @@ -353,7 +353,7 @@ void SoundStream::streamData()
if (m_bufferSeeks[bufferNum] != NoLoop)
{
// This was the last buffer before EOF or Loop End: reset the sample count
m_samplesProcessed = m_bufferSeeks[bufferNum];
m_samplesProcessed = static_cast<Uint64>(m_bufferSeeks[bufferNum]);
m_bufferSeeks[bufferNum] = NoLoop;
}
else
Expand All @@ -376,7 +376,7 @@ void SoundStream::streamData()
}
else
{
m_samplesProcessed += size / (bits / 8);
m_samplesProcessed += static_cast<Uint64>(size / (bits / 8));
}
}

Expand Down Expand Up @@ -439,7 +439,7 @@ bool SoundStream::fillAndPushBuffer(unsigned int bufferNum, bool immediateLoop)
if (immediateLoop && (m_bufferSeeks[bufferNum] != NoLoop))
{
// We just tried to begin preloading at EOF or Loop End: reset the sample count
m_samplesProcessed = m_bufferSeeks[bufferNum];
m_samplesProcessed = static_cast<Uint64>(m_bufferSeeks[bufferNum]);
m_bufferSeeks[bufferNum] = NoLoop;
}

Expand All @@ -452,8 +452,8 @@ bool SoundStream::fillAndPushBuffer(unsigned int bufferNum, bool immediateLoop)
unsigned int buffer = m_buffers[bufferNum];

// Fill the buffer
ALsizei size = static_cast<ALsizei>(data.sampleCount) * sizeof(Int16);
alCheck(alBufferData(buffer, m_format, data.samples, size, m_sampleRate));
ALsizei size = static_cast<ALsizei>(data.sampleCount * sizeof(Int16));
alCheck(alBufferData(buffer, m_format, data.samples, size, static_cast<ALsizei>(m_sampleRate)));

// Push it into the sound queue
alCheck(alSourceQueueBuffers(m_source, 1, &buffer));
Expand All @@ -473,7 +473,7 @@ bool SoundStream::fillQueue()
{
// Fill and enqueue all the available buffers
bool requestStop = false;
for (int i = 0; (i < BufferCount) && !requestStop; ++i)
for (unsigned int i = 0; (i < BufferCount) && !requestStop; ++i)
{
// Since no sound has been loaded yet, we can't schedule loop seeks preemptively,
// So if we start on EOF or Loop End, we let fillAndPushBuffer() adjust the sample count
Expand Down

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