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The fix is pretty trivial (just change that line and add another case statement), so there isn't much that really has to be tested. But yeah, if you create PR then I will run it to verify that it works.
Awesome! Yeah test is maybe not the right wording in this trivial case. It would be great if you can verify that it fixes the bug as intended. You can find the PR here #1362. If somebody from the team kicks the buildbot there will even be binarys.
SFML maps the AKEYCODE_DEL event to Keyboard::Delete (WindowImplAndroid.cpp#L623) while AKEYCODE_DEL is actually the backspace key. The real delete key is AKEYCODE_FORWARD_DEL.
It was mentioned before in this forum post, but it seems like it has been overlooked.
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