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doc: gameplay ideas restructured and extended #334

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Jul 29, 2015
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@TheJJ TheJJ commented Jul 29, 2015

  • some restructuring of the idea doc file
  • a few ideas from /r/aoe2

@TheJJ TheJJ added improvement Enhancement of an existing component documentation Involves the project documentation labels Jul 29, 2015
@@ -75,86 +91,91 @@ Better movement
- Allow user to mark parts of the map as more expensive
- Auto-set a higher path cost for tiles in the firing range of an enemy castle
- Allow setting any number of waypoints (basically an extension of the 'patrol' mechanic)
- Formations:
- Attack/defense bonuses for some unit formations.
- Dependent on minimum abount of units in this formation.
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abount

mic-e added a commit that referenced this pull request Jul 29, 2015
doc: gameplay ideas restructured and extended
@mic-e mic-e merged commit a20d8fb into SFTtech:master Jul 29, 2015
@TheJJ TheJJ deleted the ideas branch July 29, 2015 23:21
mirelon pushed a commit to mirelon/openage that referenced this pull request Jan 15, 2016
doc: gameplay ideas restructured and extended
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