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openage v0.5.0 Release

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@heinezen heinezen released this 03 Oct 10:43
· 349 commits to master since this release
7fe57bd

openage_modpack_units

This is the first release featuring the new architecture changes, unified internal interfaces, and new game data formats. It provides a stable basis for further improvements. The gameplay found in this release is not much more than a tech demo, so don't expect too much from running it.

Highlights

  • New game data conversion with support for all Genie games:
    • Age of Empires 1 (1997)
    • Age of Empires 1: Definitive Edition
    • Age of Empires 2 (1999)
    • Age of Empires 2: HD Edition
    • Age of Empires 2: Definitive Edition
    • Star Wars Galactic Battlegrounds
    • Age of Empires 2 (Trial Version) for demoing the engine
  • New OpenGL renderer
    • threaded rendering
    • 15x speedups in comparison to previous renderer
  • New game simulation workflow
    • event-based simulation
    • backed by nyan database for game data
    • component-based architecture
  • New input system
  • Extended documentation

Changelog

https://github.com/SFTtech/openage/blob/master/doc/changelogs/engine/v0.5.0.md