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SLIP D 2012 PC Software

This repository encompasses all of our software that will run on a PC (server and client)

Running

The expected way to acquire the libraries required for this will be to create a virtualenv by running:

virtualenv rlrts.env

Then you will activate the virtualenv with

source rlrts.env/bin/activate on linux

and you will install the requirements with

pip install -r requirements.txt.

This should make python work adequately

Components

Game server

The game server will implement the logic of the game and ensure that each client only receives the information they are allowed to have. It will also forward input packets on to the base station.

Client

The client will provide a visual representation of the state of the game as far as the operator is allowed to know. It will also allow the operator to send input back to the server to send commands to units.

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