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Shin Ryu Mod Manager

Mod manager for Yakuza series PC games. Please check the Supported Games list before using.

Allows loading mods from a /mods/ folder inside the game's directory. Mods do not have to contain repacked PAR archives, as Shin Ryu Mod Manager can load loose files from the mod folder. Repacking is needed only for some PAR archives in Old Engine games (Yakuza games released before Yakuza 6). Other games do not need any PAR repacking.

Installing

Unpack the latest release into the game's directory, in the same folder as the game's executable.

Usage

A command line interface is available, as well as a GUI.

For actual usage, check the Installing Mods and Creating A New Mod articles in the wiki.

To run the program, just launch it with no arguments and it will generate an MLO file to be used by Parless, the Yakuza mod loader. All of the mod manager releases include Parless and all necessary files for usage, so no need to download Parless separately.

Building

Clone the repository and fetch the submodules, then open the solution file (.sln) in Visual Studio. You can then dotnet publish the RyuGUI project.

Credits

Original project by SutandoTsukai181.

Thanks to Kaplas for ParLibrary, which is used for repacking pars.

Thanks to Pleonex for Yarhl.

Thanks to Kent for providing the logo and UI graphics.

For the mod loader credits, please check the YakuzaParless repository.

License

This project uses the MIT License, so feel free to include it in whatever you want.