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Releases: SaladLab/Unity3D.IncrementalCompiler

Unity3D.IncrementalCompiler 1.2.9

12 Feb 02:17
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Changes:

  • Support Unity 5.6
  • Fixes #24 (sluggish CompilerSettings window) by SugoiDev

Unity3D.IncrementalCompiler 1.2.8

20 Jul 03:09
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Changes:

  • Sign the executable to prevent a false positive detection.
  • Fix NullReferenceException in constructing a diagnostic message.

Unity3D.IncrementalCompiler 1.2.7

30 Jun 01:01
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Unity3D.IncrementalCompiler 1.2.6

14 Jun 03:36
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Changes:

  • Imitate mono compiler's behavior of ignoring CS0649 warning when a field has attributes such as [SerializeField]. #6
  • Use a relative path in showing diagnostic messages. #7

Unity3D.IncrementalCompiler 1.2.5

05 Jun 07:00
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Changes:

  • Support compiler specific response file. (e.g. smcs.rsp)
  • Remove default -unsafe option. (you can add -unsafe to rsp files)

Unity3D.IncrementalCompiler 1.2.4

01 Jun 16:02
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Changes:

  • Support .NET 2.0 Subset profile.

Unity3D.IncrementalCompiler 1.2.3

30 May 14:12
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Changes:

  • Update Microsoft.CodeAnalysis.CSharp 1.2.2 (Visual-Studio-2015-Update-2-Micro-Update-3)
  • Fix Unity4 compiler error
  • Set -unsafe option by default

1.2.2

02 Apr 13:57
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  • Update Microsoft.CodeAnalysis.CSharp 1.2.1 (Visual Studio 2015 Update 2)

1.2.1

28 Mar 05:15
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  • Support nowarn compiler option

1.2.0

15 Mar 07:00
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  • Fix wrong local variable symbol name.
  • Suppress "Restricted generated projects to C# 4.0" of VSTU 2.2.