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@Samuzero15 Samuzero15 released this 09 Feb 19:49
· 7 commits to master since this release

Hello! got a new update for you with some buffs and map fixes!

) CF01 now in the first battery zone, a teleporter in front of the teleport destination has been placed in there, if you want to get to the other side of the room, where the battery is ubicated :)
) SF01's Sector 1 has been slightly changed, now there are 2 teleport destinations in each side of the outposts. With a pair of health and ammo dispensers. And now, the platforms should now lower properly.
) CF04's Sector 1 has been slightly changed, now the area it's a little less cramped, and now you have a red barrier that protects you from the spawn killing caused by the crowd. Also moved the home teleport to the spawn area of Sector 1.
) Dualshot nails will now bounce only once, and razor blade upgrade bounces up to 4 times. Buffed their damages too.
) Repeaters damage has been buffed up. Now they take less time to overheat. Remember, overheating means less accuracy, but more damage.
) Deployers will now instead of giving the item on failure. Will stop the deployer from consuming, which that removes the scrolling active items from the inventory bar.
) Drones are also buffed too, and reduced the prices of them.
) Flame turret price drops to 2750 credits.
) BFG Overcharged upgrade will now consume 200 cells.
) Rage rune will now not be overriden by the helltrigger powerup.
) Ok now, personal backpack and global backpack should do their respective values in either order of picks.
) Renamed a pair of visual inconvenient icons on the item shop from the armory.
) Rampage and Health runes are now spawnable and pickable up again.
) Rewritten and modified the Mech class.
) Rampage rune's additive effect is now limited up to 10 seconds.
) Now the temperance rune will give 100 AP upon each armor pickup.
) Health rune will extend the user's health to 100 hp. Obeying the current techs.
) Ammunition runes will extend the user's base ammo capacity to x2. Obeying backpack tech and personal backpack item.
) CF02 map's certain linedef who caused a TID switch for the players has been changed now to change it for the monsters.
) Some extra fixes on the armors.
!) New skill levels are added! These skill levels change the game completly.

Have fun!