-Using Unity and C# .
-Two scenes each applying basic game programming methods.
-A scene with a male character testing (character,object) collision detection.
-Applying actions after its occurence, like destroying these cubes and having a score count appearing in an error message in the console.
-Moving the character left,right,front,back and up(jumping) using the keyboard.
-A scene with a female character , here the cube appears from no where when the scene is run and it is directed to her at the same z-axis direction coming to her ,where she has to avoid it to win.