-
Notifications
You must be signed in to change notification settings - Fork 31
Hacks Detected By Scythe AntiCheat
AutoClicker ->
(A) => Max CPS check.
AutoTotem ->
(A) => Checks if a player equips a totem while moving
(B) => Checks if a player equips a totem while using an item
(C) => Checks if a player equips a totem while swinging their hand
BadPackets ->
(1) => Checks for invalid player head rotations
(2) => Chat message length check (Requires GameTest Framework)
Command Block Exploit ->
(A) => Clears animal buckets/beehives
(B) => Replaces beehives with air
(C) => Kills all command block minecarts
(D) => Kills all NPC's (to disable use /function settings/npc)
(E) => Instant despawn time for command block minecarts
Crasher ->
(A) => Checks if a player's position is invalid. (Requires GameTest FrameWork)
Disabler ->
(A) => Detects Penguins Admin Giver by intercepting a function it runs.
Ender Pearl Glitching ->
(A) => Checks if an ender pearl is inside a climbable block.
Fly ->
(A) => Checks for creative fly while in survival.
Illegal Items ->
(A) => Clears illegal items from everybody's inventories.
(B) => Clears dropped items.
(C) => Checks for items that are stacked over 64. (Requires GameTest FrameWork)
InvalidSprint ->
(A) => Checks for sprinting while having the blindness effect. (Requires GameTest FrameWork)
(B) => Checks for sprinting while using an item.
(C) => Checks for sprinting while sneaking.
(D) => Checks for sprinting while using an elytra.
InventoryMods->
(B) => Checks for sneaking while having a chest open.
(C) => Checks for using an item while having a chest open.
(D) => Checks for attacking players while having a chest open.
InteractUse ->
(A) => Checks if a player is using an item while swinging their hand.
Jesus ->
(A) => Checks if the player is above water/lava blocks.
(B) => Motion check. (Requires GameTest FrameWork)>
NameSpoof ->
(A) => Checks if a player's name is longer then 16 characters. (Requires GameTest FrameWork)
(B) => Invalid characters check. (Requires GameTest FrameWork)
NoSlow ->
(A) => Checks for high movement speeds while using or eating an item. (Requires GameTest FrameWork)
Phase ->
(A) => Detect if someone moves inside a block.
Spammer ->
(A) => Checks if someone sends a message while moving. (Requires GameTest FrameWork)
(B) => Checks if someone sends a message while swinging their hand. (Requires GameTest FrameWork)
(C) => Checks if someone sends a message while using an item. (Requires GameTest FrameWork)
(D) => Checks if someone sends a message while having a chest opened. (Requires GameTest FrameWork)
Reach ->
(A) => Check if someone hits a player outside a 4.5 block radius. (Requires GameTest FrameWork)
Xray ->
(A) => Alerts staff if a player finds a diamond or ancient debris.
Scythe AntiCheat - The best minecraft bedrock anticheat designed for realms, worlds and servers