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Hacks Detected By Scythe AntiCheat

MrDiamond64 edited this page Jan 10, 2022 · 15 revisions

AutoClicker ->
      (A) => Max CPS check.

AutoTotem ->
      (A) => Checks if a player equips a totem while moving
      (B) => Checks if a player equips a totem while using an item
      (C) => Checks if a player equips a totem while swinging their hand

BadPackets ->
      (1) => Checks for invalid player head rotations
      (2) => Chat message length check (Requires GameTest Framework)

Command Block Exploit ->
      (A) => Clears animal buckets/beehives
      (B) => Replaces beehives with air
      (C) => Kills all command block minecarts
      (D) => Kills all NPC's (to disable use /function settings/npc)
      (E) => Instant despawn time for command block minecarts

Crasher ->
      (A) => Checks if a player's position is invalid. (Requires GameTest FrameWork)

Disabler ->
      (A) => Detects Penguins Admin Giver by intercepting a function it runs.

Ender Pearl Glitching ->
      (A) => Checks if an ender pearl is inside a climbable block.

Fly ->
      (A) => Checks for creative fly while in survival.

Illegal Items ->
      (A) => Clears illegal items from everybody's inventories.
      (B) => Clears dropped items.
      (C) => Checks for items that are stacked over 64. (Requires GameTest FrameWork)

InvalidSprint ->
      (A) => Checks for sprinting while having the blindness effect. (Requires GameTest FrameWork)
      (B) => Checks for sprinting while using an item.
      (C) => Checks for sprinting while sneaking.
      (D) => Checks for sprinting while using an elytra.

InventoryMods->
      (B) => Checks for sneaking while having a chest open.
      (C) => Checks for using an item while having a chest open.
      (D) => Checks for attacking players while having a chest open.

InteractUse ->
      (A) => Checks if a player is using an item while swinging their hand.

Jesus ->
      (A) => Checks if the player is above water/lava blocks.
      (B) => Motion check. (Requires GameTest FrameWork)>

NameSpoof ->
      (A) => Checks if a player's name is longer then 16 characters. (Requires GameTest FrameWork)
      (B) => Invalid characters check. (Requires GameTest FrameWork)

NoSlow ->
      (A) => Checks for high movement speeds while using or eating an item. (Requires GameTest FrameWork)

Phase ->
      (A) => Detect if someone moves inside a block.

Spammer ->
      (A) => Checks if someone sends a message while moving. (Requires GameTest FrameWork)
      (B) => Checks if someone sends a message while swinging their hand. (Requires GameTest FrameWork)
      (C) => Checks if someone sends a message while using an item. (Requires GameTest FrameWork)
      (D) => Checks if someone sends a message while having a chest opened. (Requires GameTest FrameWork)

Reach ->
      (A) => Check if someone hits a player outside a 4.5 block radius. (Requires GameTest FrameWork)

Xray ->
      (A) => Alerts staff if a player finds a diamond or ancient debris.

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