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Shiptest Mirror PR 7: any% walls edition #14

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@TheNeoGamer42 TheNeoGamer42 commented Jun 16, 2023

About The Pull Request

Does what it says on the tin.

Why It's Good For The Game

Honestly not sure everything here IS 100% good, but we're getting it anyways unless someone changes it.

Changelog

🆑
tweak: Arrowhead-class has been edited in accordance to any% walls updates.
tweak: You no longer get extremely sick from waking up in cryopods, just hungry.
tweak: Lizard accenting aside the additional "sss" has been commented out until someone can make it a preference.
/:cl:

Bjarl and others added 30 commits April 16, 2023 22:59
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## About The Pull Request
Removes the Wright, Prague, Midway, Goon, and Tart. 2 of these were
adminspawn and beyond awful, the rest are incredibly sub-par.
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## Why It's Good For The Game
Maptainer Wishlist 2023
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benefit the game. If you can't justify it in words, it might not be
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## Changelog

:cl:
del: Goodbye Wright, Prague, Midway, Goon, and Tartarus!
/:cl:

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Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
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## About The Pull Request
Taking an axe to planetcracker and adjusting lizard wine to improve
palpability and retain the neat sprite. (you need a cactus flower now
instead of a tail)
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## Why It's Good For The Game
less "hahaha racism", more potential space for "DEAR GOD WHY"
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## Changelog

:cl:

del: planet cracker begone!
tweak: lizard wine is now kalixcis wine and requires cactus fruit to
make.

/:cl:

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## About The Pull Request
Adds the chem lab counters and a table mounted sink

![obraz](https://user-images.githubusercontent.com/105491762/231283564-e7eb1cf2-06de-4494-9a7f-c17d13c68ae2.png)

i would make it so you can store items inside of the counters but i
don't get components so i'd have to be handheld trough the whole thing
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## Why It's Good For The Game
more table variation
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## Changelog

:cl:
add: Added Lab Counters
add: Added Lab sink
/:cl:

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## About The Pull Request
at some point the DATUM for the ruin was removed, causing it to not
spawn at all. This PR readds the datum!
it also changes the outside turfs to the "lit" variant, and switches the
lattices to the fake version
and it adds some wooden lining 

![2023 04 17-11 48
05](https://user-images.githubusercontent.com/79304582/232449449-3c765dea-456f-466d-b943-cd0a655e1ca3.png)


![image](https://user-images.githubusercontent.com/79304582/232450065-31a909e8-00fa-4457-a885-c734652fb60b.png)


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## Why It's Good For The Game
good ruins should, infact, spawn!
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## Changelog

:cl:
fix: fixed jungle_medtech_outbreak
/:cl:

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## About The Pull Request
The ship area of a newly created custom shuttle didn't have its
mobile_port var assigned, which was causing runtimes and SGTs when
trying to fly the custom shuttle. This PR properly sets that var by
making area/ship/connect_to_shuttle() call link_to_shuttle(), where this
was previously handled.
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## Why It's Good For The Game
Makes custom shuttles usable again.
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## Changelog

:cl:
fix: Fixed a bug causing custom shuttles to runtime and SGT when taking
off.
/:cl:

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## About The Pull Request
changes one sentence that is literally a lie that may mislead newer
people
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documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
fight the fake news!
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benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
fix: fixed the observe warning message
/:cl:

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---------

Signed-off-by: BarteG44 <105491762+BarteG44@users.noreply.github.com>
Co-authored-by: Penelope Haze <out.of.p.haze@proton.me>
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## About The Pull Request

Ports:
Skyrat-SS13/Skyrat-tg#16903
Skyrat-SS13/Skyrat-tg#16958
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## Why It's Good For The Game

You can make alternative variations for food processor and grinder. They
use stamina to work and less comfortable to work with, but they're neat.
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## Changelog

:cl:
add: Added cutting board
Add: Added big mortar
/:cl:

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---------

Signed-off-by: MrSamu99 <98112346+MrSamu99@users.noreply.github.com>
Co-authored-by: thgvr <81882910+thgvr@users.noreply.github.com>
## About The Pull Request

Added a shuttle expansion permit to chief pharmacist's locker
Added more seeds to the seed crate (replica pods, aloe, corn)
There is no longer a Random Defib Mount in the chief pharmacist's locker
The chemical press is now Rotated Correctly 

## Why It's Good For The Game

tweaks r good. 

## Changelog

:cl:
tweak: The Schmiedeberg now has shuttle expansion permit, extra seeds
have been added to the seed crate.
/:cl:
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## About The Pull Request
fixes some missing pipes on the talos


![image](https://user-images.githubusercontent.com/79304582/232348697-67692038-fdc0-4ba9-a077-ee4a73bc63cc.png)


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## Why It's Good For The Game
fixes = good
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## Changelog

:cl:
fix: fixed piping on the Talos
/:cl:

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## About The Pull Request

![image](https://user-images.githubusercontent.com/79304582/232246844-3b627e39-b5f5-4261-8892-b4ef93b7c5c4.png)

ships shouldn't have tinyfans!
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## Why It's Good For The Game
bad!
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worth adding. -->

## Changelog

:cl:
del: Removed tinyfan from aegis
/:cl:

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## About The Pull Request
Adds a new pirate ship, the Jupiter-Class Stormrider.
It's designed as an AI centric raiding ship, with the ability to dive
into storms to recharge its powerbanks.
![2023 03 28-22 37
02](https://user-images.githubusercontent.com/94164348/228412101-48d75444-a7f9-4c41-a3eb-ad5b4303b327.png)
![2023 03 28-22 37
07](https://user-images.githubusercontent.com/94164348/228412110-2f589ea2-ce7c-47a8-8d1b-d30157b08ea6.png)


https://user-images.githubusercontent.com/94164348/221093940-d3ce5262-8fe0-4877-bafb-e04381c32b44.mp4
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## Why It's Good For The Game
Pirate.... good?
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## Changelog

:cl:
add: An unknown warship has been spotted lurking in electrical storms.
Be cautious, starfarers.
/:cl:

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---------

Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
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## About The Pull Request
![2022 10 20-22 10
16](https://user-images.githubusercontent.com/94164348/197116962-64d22347-2a19-43fc-9614-0c56142c96b9.png)

![dreamseeker_mMxUmMmRjx](https://user-images.githubusercontent.com/94164348/197119938-c60ff760-a7a0-493d-95e3-ac5579a3f3ca.png)

![image](https://user-images.githubusercontent.com/94164348/197118936-6e777e9c-9452-4339-8c38-b7ee5afcd3eb.png)

Adds the Pillbottle-Class Locust Carrier, a ship that hauls around 8
Pills. It is intended as an adminspawn ship mainly for stresstesting
subshuttles (and being asked for). It's fairly resource starved, and has
frankly terrible engines. The expectation is that it will utilize its 8
pods to gather resources and return to the mothership. Or fly off and
die horribly. It has slots for 10 prisoners (that's like 3 pills and one
third of a 4th).
This pr also edits the pill, blackpill, and superpill to be subshuttles
(compatible with the subshuttle system) by cutting out most of their
equipment, converting their maps to shuttle datums, and giving them
docking ports.


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any issues found during tested have been addressed.

## Why It's Good For The Game
Subshuttles are fucking awesome.
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benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
add: Pillbottle-Class Locust Carrier has been added. These cramped
vessels act as a mothership to a swarm of Pill-class Torture
add: The pill and all variants are now subshuttles.
add: Bad Ion Engines, for ships that need to go slow.
/:cl:

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---------

Signed-off-by: Bjarl <94164348+Bjarl@users.noreply.github.com>
Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
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## About The Pull Request

This PR updates the the Sugarcube mildly, while removing it from the
normal rotation of ships. It's unfortunate, but it'll remain spawnable
on the admin side.
It also updates and moves the hunter_space_cop ship, turning it into a
subshuttle to facilitate admin shenanigans.
![2022 12 29-13 39
19](https://user-images.githubusercontent.com/94164348/210013521-dfed2c6d-fac6-4016-aab8-0f2110db9974.png)
![2022 12 29-13 42
31](https://user-images.githubusercontent.com/94164348/210013729-6509e5d7-c2d7-4769-81c0-5774ae238ec9.png)

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## Why It's Good For The Game
One of these was going to be deprecated and the other just needed an
update.
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benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
add: The Kunai Dropship, a small ship designed to make admin shenanigans
mildly easier
del: The Sugarcube is no longer enabled, ask an admin if you'd like to
have it spawned.
tweak: Sugarcube has received a minor interior facelift.
/:cl:

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---------

Signed-off-by: Bjarl <94164348+Bjarl@users.noreply.github.com>
Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
thgvr and others added 17 commits June 15, 2023 04:59
still bad but not crippling
reverts part of shiptest-ss13/Shiptest#2065
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## About The Pull Request

Replaces Bar Tables in all maps with standard Wooden Tables, as
requested by #1981 (permission and method suggested by Erika). Bar
Tables are still intact in code, and the method used was via the
UpdatePaths tool.

## Why It's Good For The Game

Prevents people from getting randomly flung around in ruin maps. Notably
due to the fact that the Bar Table isn't widely being used or
acknowledged anymore.
fixed #1981 

## Changelog

:cl:
tweak: Replaced Bar Tables in all maps where present
/:cl:

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## About The Pull Request
Removes deepcore miners and all associated content
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## Why It's Good For The Game
They're deprecated and no one's fixing them - has interest in fixing
them - I'm not sure they fit with our vision of the game
<!-- Please add a short description of why you think these changes would
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## Changelog

:cl:
del: Everything Deepcore Mining
/:cl:

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## About The Pull Request
suits dont hide:
Rachnid arms
Rachnid spinner
Elzu horns
Elzu tails
Wings
<!-- Describe The Pull Request. Please be sure every change is
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## Why It's Good For The Game
i hate tg "balance"
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## Changelog

:cl:
fix: Sarathi and Elzu tails/bits wont be eaten by suits anymore
/:cl:

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## About The Pull Request

A 7 character fix ( var/list/position -> var/list/position = list() )
Basically, the code segment wasn't executing past the X coordinate input
due to the list not being properly initialized (i'm not really sure how
this even got past testing. was it tested?).

## Why It's Good For The Game

Fixes the verb to spawn Ruins on the overmap. 
fixes #1841 

## Changelog

:cl:
fix: "Spawn Planet/Ruin" Admin verb
/:cl:
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## About The Pull Request
Adds god's most holiest of features and the refactor code needed to run
it. Also adds in new missions to add even more fishing related gameplay
depth. Makes beach planets no longer populated by flying fish too, god
rest their souls.

![image](https://user-images.githubusercontent.com/112462947/232165008-f82f5019-5dd7-461a-a7fd-b8178ca4f302.png)

Ports these TG Station PRs:
tgstation/tgstation#67691
tgstation/tgstation#56343
tgstation/tgstation#55193
(And probably some minor bits of other ones I'm forgetting)

## Important Image

![588824fad757cd7c47e56f12b604dab6119dd3815ed4843f971e725e16609cbb_1](https://user-images.githubusercontent.com/112462947/232162917-cb99a980-c075-43f3-ae14-20e6a5947a04.jpg)

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## Why It's Good For The Game
Adds a fun yet rewarding downtime activity. Also, you look at beach
planets and tell me those weren't meant to be fished on!

<!-- Please add a short description of why you think these changes would
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worth adding. -->

## Changelog

:cl:
add: TG fishing minigame
add: Aquariums
add: The ability to fish on beach, lava, and jungle planets
add: New outpost missions
add: New fishing related outpost crates
del: Removed flying fish from beach planets and made them into actual
fish
tweak: Increased the amount of outpost missions that generate at once
from 15 to 20
refactor: Refactored beam code to use signals
/:cl:

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---------

Signed-off-by: BogCreature <112462947+BogCreature@users.noreply.github.com>
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## About The Pull Request

Trickwines are a set of new reagents aimed at improving tribal/srm style
ships
The core concept are wines crafted out of mob drops and plants that
provide a buff on drinking and a debuff on throwing with bonus effects
against fauna
To facilitate the transfer of booze to target it also adds breakaway
flasks, 50u glass bottles that shatter violently on contact providing
extra throw force as well as a 25u gulp size which forces the user to
choose between buff or debuff
I plan on adding a fair few more Trickwines and the SRM Barrel Class
Brewer Vessel (SRM could really use one then 1 original ship) in later
prs to build on this concept
This HackMD will provide descriptions for the wines as well as a place
of information for all Trickwine-related content
https://hackmd.io/eUIddN2dS3mpeU1CThFGng

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
Adds a fun new option for ships that lack proper chemistry and forces
them to choose which effect they actually want.

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl: FalloutFalcon
add: Trickwines
add: Breakaway flasks!
add: Basic Trickwine brewing equipment to the SRM glaive
imageadd: Sprites for breakaway flasks along with trick wine icons for
them!
code: Breakaway_flask_icon_state = null used for the same purpose as the
glass and shot glass versions
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
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icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

I DIDNT KNOW IF YOU RENAME A BRANCH IT CLOSES PRS RELATED TO IT?? I
THOUGHT IT JUST KNEW!!
3rd times a charm!

---------

Signed-off-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Signed-off-by: Mark Suckerberg <mark@suckerberg.gay>
Co-authored-by: Mark Suckerberg <mark@suckerberg.gay>
@github-actions github-actions bot added Admin Code Change So you're saying this nonsense makes the game work? Config DME Edit Github Map Change Sound Coolvibrations Sprites Pretty pictures on your screen tgui labels Jun 16, 2023
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doesn't seem to break too much stuff and even works 👍

@Vexylius Vexylius merged commit 4c4554e into Sector-Echo-13-Team:master Jun 18, 2023
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@TheNeoGamer42 TheNeoGamer42 deleted the any%walls-time branch July 22, 2023 04:20
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