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Shiptest Mirror PR 7: any% walls edition #14
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Vexylius
merged 572 commits into
Sector-Echo-13-Team:master
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TheNeoGamer42:any%walls-time
Jun 18, 2023
Merged
Shiptest Mirror PR 7: any% walls edition #14
Vexylius
merged 572 commits into
Sector-Echo-13-Team:master
from
TheNeoGamer42:any%walls-time
Jun 18, 2023
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Removes the Wright, Prague, Midway, Goon, and Tart. 2 of these were adminspawn and beyond awful, the rest are incredibly sub-par. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Maptainer Wishlist 2023 <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: Goodbye Wright, Prague, Midway, Goon, and Tartarus! /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Taking an axe to planetcracker and adjusting lizard wine to improve palpability and retain the neat sprite. (you need a cactus flower now instead of a tail) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game less "hahaha racism", more potential space for "DEAR GOD WHY" <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: planet cracker begone! tweak: lizard wine is now kalixcis wine and requires cactus fruit to make. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Adds the chem lab counters and a table mounted sink ![obraz](https://user-images.githubusercontent.com/105491762/231283564-e7eb1cf2-06de-4494-9a7f-c17d13c68ae2.png) i would make it so you can store items inside of the counters but i don't get components so i'd have to be handheld trough the whole thing <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game more table variation <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Added Lab Counters add: Added Lab sink /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request at some point the DATUM for the ruin was removed, causing it to not spawn at all. This PR readds the datum! it also changes the outside turfs to the "lit" variant, and switches the lattices to the fake version and it adds some wooden lining ![2023 04 17-11 48 05](https://user-images.githubusercontent.com/79304582/232449449-3c765dea-456f-466d-b943-cd0a655e1ca3.png) ![image](https://user-images.githubusercontent.com/79304582/232450065-31a909e8-00fa-4457-a885-c734652fb60b.png) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game good ruins should, infact, spawn! <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: fixed jungle_medtech_outbreak /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request The ship area of a newly created custom shuttle didn't have its mobile_port var assigned, which was causing runtimes and SGTs when trying to fly the custom shuttle. This PR properly sets that var by making area/ship/connect_to_shuttle() call link_to_shuttle(), where this was previously handled. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Makes custom shuttles usable again. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: Fixed a bug causing custom shuttles to runtime and SGT when taking off. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request changes one sentence that is literally a lie that may mislead newer people <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game fight the fake news! <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: fixed the observe warning message /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: BarteG44 <105491762+BarteG44@users.noreply.github.com> Co-authored-by: Penelope Haze <out.of.p.haze@proton.me>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Ports: Skyrat-SS13/Skyrat-tg#16903 Skyrat-SS13/Skyrat-tg#16958 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game You can make alternative variations for food processor and grinder. They use stamina to work and less comfortable to work with, but they're neat. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Added cutting board Add: Added big mortar /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: MrSamu99 <98112346+MrSamu99@users.noreply.github.com> Co-authored-by: thgvr <81882910+thgvr@users.noreply.github.com>
## About The Pull Request Added a shuttle expansion permit to chief pharmacist's locker Added more seeds to the seed crate (replica pods, aloe, corn) There is no longer a Random Defib Mount in the chief pharmacist's locker The chemical press is now Rotated Correctly ## Why It's Good For The Game tweaks r good. ## Changelog :cl: tweak: The Schmiedeberg now has shuttle expansion permit, extra seeds have been added to the seed crate. /:cl:
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request fixes some missing pipes on the talos ![image](https://user-images.githubusercontent.com/79304582/232348697-67692038-fdc0-4ba9-a077-ee4a73bc63cc.png) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game fixes = good <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: fixed piping on the Talos /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request ![image](https://user-images.githubusercontent.com/79304582/232246844-3b627e39-b5f5-4261-8892-b4ef93b7c5c4.png) ships shouldn't have tinyfans! <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game bad! <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: Removed tinyfan from aegis /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Adds a new pirate ship, the Jupiter-Class Stormrider. It's designed as an AI centric raiding ship, with the ability to dive into storms to recharge its powerbanks. ![2023 03 28-22 37 02](https://user-images.githubusercontent.com/94164348/228412101-48d75444-a7f9-4c41-a3eb-ad5b4303b327.png) ![2023 03 28-22 37 07](https://user-images.githubusercontent.com/94164348/228412110-2f589ea2-ce7c-47a8-8d1b-d30157b08ea6.png) https://user-images.githubusercontent.com/94164348/221093940-d3ce5262-8fe0-4877-bafb-e04381c32b44.mp4 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Pirate.... good? <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: An unknown warship has been spotted lurking in electrical storms. Be cautious, starfarers. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request ![2022 10 20-22 10 16](https://user-images.githubusercontent.com/94164348/197116962-64d22347-2a19-43fc-9614-0c56142c96b9.png) ![dreamseeker_mMxUmMmRjx](https://user-images.githubusercontent.com/94164348/197119938-c60ff760-a7a0-493d-95e3-ac5579a3f3ca.png) ![image](https://user-images.githubusercontent.com/94164348/197118936-6e777e9c-9452-4339-8c38-b7ee5afcd3eb.png) Adds the Pillbottle-Class Locust Carrier, a ship that hauls around 8 Pills. It is intended as an adminspawn ship mainly for stresstesting subshuttles (and being asked for). It's fairly resource starved, and has frankly terrible engines. The expectation is that it will utilize its 8 pods to gather resources and return to the mothership. Or fly off and die horribly. It has slots for 10 prisoners (that's like 3 pills and one third of a 4th). This pr also edits the pill, blackpill, and superpill to be subshuttles (compatible with the subshuttle system) by cutting out most of their equipment, converting their maps to shuttle datums, and giving them docking ports. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> <!-- Tick the box below (put an X instead of a space between the brackets) if you have tested your changes and this is ready for review. Leave unticked if you have yet to test your changes and this is not ready for review. --> - [ ] I affirm that I have tested all of my proposed changes and that any issues found during tested have been addressed. ## Why It's Good For The Game Subshuttles are fucking awesome. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Pillbottle-Class Locust Carrier has been added. These cramped vessels act as a mothership to a swarm of Pill-class Torture add: The pill and all variants are now subshuttles. add: Bad Ion Engines, for ships that need to go slow. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: Bjarl <94164348+Bjarl@users.noreply.github.com> Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request This PR updates the the Sugarcube mildly, while removing it from the normal rotation of ships. It's unfortunate, but it'll remain spawnable on the admin side. It also updates and moves the hunter_space_cop ship, turning it into a subshuttle to facilitate admin shenanigans. ![2022 12 29-13 39 19](https://user-images.githubusercontent.com/94164348/210013521-dfed2c6d-fac6-4016-aab8-0f2110db9974.png) ![2022 12 29-13 42 31](https://user-images.githubusercontent.com/94164348/210013729-6509e5d7-c2d7-4769-81c0-5774ae238ec9.png) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> <!-- Tick the box below (put an X instead of a space between the brackets) if you have tested your changes and this is ready for review. Leave unticked if you have yet to test your changes and this is not ready for review. --> - [x] I affirm that I have tested all of my proposed changes and that any issues found during tested have been addressed. ## Why It's Good For The Game One of these was going to be deprecated and the other just needed an update. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: The Kunai Dropship, a small ship designed to make admin shenanigans mildly easier del: The Sugarcube is no longer enabled, ask an admin if you'd like to have it spawned. tweak: Sugarcube has received a minor interior facelift. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: Bjarl <94164348+Bjarl@users.noreply.github.com> Co-authored-by: spockye <79304582+spockye@users.noreply.github.com>
still bad but not crippling reverts part of shiptest-ss13/Shiptest#2065
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Replaces Bar Tables in all maps with standard Wooden Tables, as requested by #1981 (permission and method suggested by Erika). Bar Tables are still intact in code, and the method used was via the UpdatePaths tool. ## Why It's Good For The Game Prevents people from getting randomly flung around in ruin maps. Notably due to the fact that the Bar Table isn't widely being used or acknowledged anymore. fixed #1981 ## Changelog :cl: tweak: Replaced Bar Tables in all maps where present /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Removes deepcore miners and all associated content <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game They're deprecated and no one's fixing them - has interest in fixing them - I'm not sure they fit with our vision of the game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: Everything Deepcore Mining /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request suits dont hide: Rachnid arms Rachnid spinner Elzu horns Elzu tails Wings <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game i hate tg "balance" <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: Sarathi and Elzu tails/bits wont be eaten by suits anymore /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
## About The Pull Request A 7 character fix ( var/list/position -> var/list/position = list() ) Basically, the code segment wasn't executing past the X coordinate input due to the list not being properly initialized (i'm not really sure how this even got past testing. was it tested?). ## Why It's Good For The Game Fixes the verb to spawn Ruins on the overmap. fixes #1841 ## Changelog :cl: fix: "Spawn Planet/Ruin" Admin verb /:cl:
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Adds god's most holiest of features and the refactor code needed to run it. Also adds in new missions to add even more fishing related gameplay depth. Makes beach planets no longer populated by flying fish too, god rest their souls. ![image](https://user-images.githubusercontent.com/112462947/232165008-f82f5019-5dd7-461a-a7fd-b8178ca4f302.png) Ports these TG Station PRs: tgstation/tgstation#67691 tgstation/tgstation#56343 tgstation/tgstation#55193 (And probably some minor bits of other ones I'm forgetting) ## Important Image ![588824fad757cd7c47e56f12b604dab6119dd3815ed4843f971e725e16609cbb_1](https://user-images.githubusercontent.com/112462947/232162917-cb99a980-c075-43f3-ae14-20e6a5947a04.jpg) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Adds a fun yet rewarding downtime activity. Also, you look at beach planets and tell me those weren't meant to be fished on! <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: TG fishing minigame add: Aquariums add: The ability to fish on beach, lava, and jungle planets add: New outpost missions add: New fishing related outpost crates del: Removed flying fish from beach planets and made them into actual fish tweak: Increased the amount of outpost missions that generate at once from 15 to 20 refactor: Refactored beam code to use signals /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: BogCreature <112462947+BogCreature@users.noreply.github.com>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Trickwines are a set of new reagents aimed at improving tribal/srm style ships The core concept are wines crafted out of mob drops and plants that provide a buff on drinking and a debuff on throwing with bonus effects against fauna To facilitate the transfer of booze to target it also adds breakaway flasks, 50u glass bottles that shatter violently on contact providing extra throw force as well as a 25u gulp size which forces the user to choose between buff or debuff I plan on adding a fair few more Trickwines and the SRM Barrel Class Brewer Vessel (SRM could really use one then 1 original ship) in later prs to build on this concept This HackMD will provide descriptions for the wines as well as a place of information for all Trickwine-related content https://hackmd.io/eUIddN2dS3mpeU1CThFGng <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Adds a fun new option for ships that lack proper chemistry and forces them to choose which effect they actually want. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: FalloutFalcon add: Trickwines add: Breakaway flasks! add: Basic Trickwine brewing equipment to the SRM glaive imageadd: Sprites for breakaway flasks along with trick wine icons for them! code: Breakaway_flask_icon_state = null used for the same purpose as the glass and shot glass versions /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> I DIDNT KNOW IF YOU RENAME A BRANCH IT CLOSES PRS RELATED TO IT?? I THOUGHT IT JUST KNEW!! 3rd times a charm! --------- Signed-off-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com> Signed-off-by: Mark Suckerberg <mark@suckerberg.gay> Co-authored-by: Mark Suckerberg <mark@suckerberg.gay>
…to any%walls-time
github-actions
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added
Admin
Code Change
So you're saying this nonsense makes the game work?
Config
DME Edit
Github
Map Change
Sound
Coolvibrations
Sprites
Pretty pictures on your screen
tgui
labels
Jun 16, 2023
Vexylius
approved these changes
Jun 18, 2023
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doesn't seem to break too much stuff and even works 👍
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Labels
Admin
Code Change
So you're saying this nonsense makes the game work?
Config
DME Edit
Github
Map Change
Sound
Coolvibrations
Sprites
Pretty pictures on your screen
tgui
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About The Pull Request
Does what it says on the tin.
Why It's Good For The Game
Honestly not sure everything here IS 100% good, but we're getting it anyways unless someone changes it.
Changelog
🆑
tweak: Arrowhead-class has been edited in accordance to any% walls updates.
tweak: You no longer get extremely sick from waking up in cryopods, just hungry.
tweak: Lizard accenting aside the additional "sss" has been commented out until someone can make it a preference.
/:cl: