Skip to content

Serilum/Grabby-Mobs

Repository files navigation

Grabby Mobs

Download

You can download Grabby Mobs on CurseForge and Modrinth:

  CurseForge:   https://curseforge.com/minecraft/mc-mods/grabby-mobs
  Modrinth:      https://modrinth.com/mod/grabby-mobs

Issue Tracker

To keep a better overview of all mods, the issue tracker is located in a separate repository.
  For issues, ideas, suggestions or anything else, please follow this link:

    -> Issue Tracker

Pull Requests

Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
  A wiki page entry about it is available here:

    -> Pull Request Information

Mod Description

Requires the library mod Collective.

Grabby Mobs makes changes to the game mechanics, specifically of mobs in-game. In vanilla Minecraft, there is only a small chance a mob can grab items. The mod makes it so that all mobs which can grab items, can always do so. This way you can be sure that the Zombie you've caught can be decorated with a fancy helmet.


What mobs can pick up:
Drowned: All equipment
Evoker: No armour
Husk: All equipment
Piglin: All equipment
Piglin Brute: All equipment
Skeleton: All equipment
Stray: All equipment
Vex: All equipment
Vindicator: No armour
Witch: Mainhand only
Wither Skeleton: All equipment
Zombie: All equipment
Zombie Villager: All equipment
Zombified Piglin: All equipment


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!