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Serious lag #63

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kotoroshinoto opened this issue Mar 1, 2016 · 4 comments
Closed

Serious lag #63

kotoroshinoto opened this issue Mar 1, 2016 · 4 comments
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@kotoroshinoto
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With abysalcraft installed, it gets particularly bad when entering the nether, but it was persistent and annoying even outside in the overworld. It could be from a mod interaction, but we're not quite certain.

@Shinoow
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Shinoow commented Mar 1, 2016

That is a big too vague for me to have anything I can go from. I'm gonna need with Minecraft version you're using, AbyssalCraft version, Forge version, other mods (make notes if they can have a part in this), if this persists when AbyssalCraft is removed from the instance and if this still happens when you switch difficulty to peaceful.

@kotoroshinoto
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MC 1.8.9
Forge 11.15.1.1755

list of jar files in mod directory (a very small number are disabled currently due to issues)

1.8.9 - Thaumaturgical Knowledge-0.2.jar
1.8.9-chunkedgeindicator-1.0.jar
AbyssalCraft-1.8.9-1.9.0-pre-3.jar.disabled
ArchitectureCraft-1.3.1-mc1.8.9.jar
AutoSapling 1.2 MC1.8.9.jar
BaseMetals-1.6.4.jar
BaublesHud-2.2.1.jar
BetterFoliage-MC1.8.x-2.0.4.jar
BloodMagic-1.8.9-2.0.0-19.jar
Botania.r1.8-248-MC1.8-0.6.1.jar
buildcraft-7.2.0-pre12-builders.jar
buildcraft-7.2.0-pre12-compat1.jar
buildcraft-7.2.0-pre12-core.jar
buildcraft-7.2.0-pre12-energy.jar
buildcraft-7.2.0-pre12-factory.jar
buildcraft-7.2.0-pre12-robotics.jar
buildcraft-7.2.0-pre12-silicon.jar
buildcraft-7.2.0-pre12-transport.jar
ChunkLoaderZ-1.8.9-1.0.3.jar
ClayWorldGen-1.0.1.jar
coroutil-1.8.9-1.1.4.jar.disabled
craftingcraft-mc1.8.9-2.0.11.jar
craftingtweaks-mc1.8.9-3.0.52.jar
craftingtweaksaddons-mc1.8.9-3.0.8.jar
CraftTweaker-Customized-1.8.8-3.0.1.jar
Fancy Fluid Storage-1.8.9-1.4.5.7.91.jar
graves-1.8.9-b37-universal.jar
hopperducts-mc1.8.8-1.4.6.jar
IGW-Mod-1.8.9-1.2.4-4-universal.jar
intangible-1.8.9-0.0.23.jar
inventorysorter-1.8.9-0.7.4+26.jar
ironchest-1.8.9-6.0.125.770.jar
JEIAddons_1.8.9-0.12.0.57.jar
jei_1.8.9-2.28.3.167.jar
LLOverlayReloaded-1.0.5-mc1.8.9.jar
Mantle-1.8.9-0.8.2.jar
MapWriter-1.8.9-2.3.13.jar
MCA-1.8.9-5.1.1.2-universal.jar
mcjtylib-1.8.9-1.8.1beta7.jar
ModTweaker2-1.0.0.jar
morefoods-1.0b.jar
MoreFurnaces-1.5.0-MC1.8.9.jar
Morpheus-1.8.9-2.0.58.jar
netherportalfix-mc1.8.9-2.1.6.jar
NoMoreRecipeConflict-0.3(1.8.X).jar
OpenComputers-MC1.8.9-1.5.22.6.jar
OptiFine_1.8.9_HD_U_H3.jar.disabled
PneumaticCraft-1.8.9-1.13.7-11-universal.jar
preview-OptiFine_1.8.9_HD_U_H4_pre.jar
RadixCore-1.8.9-2.1.0-universal.jar
redstonepaste-mc1.8.8-1.7.2.jar
rftools-1.8.9-4.22beta28.jar
rftoolsdim-1.8.9-4.22beta25.jar
SGCraft-1.10.1-mc1.8.9.jar
Skype4MC-1.4.jar.disabled
Super Ores V1.1 mc1.8.9.jar
TConstruct-1.8.9-2.1.0.jar
Thaumcraft-1.8.9-5.1.6.jar
weather2-1.8.9-2.3.11.jar.disabled
WIT-1.8.9-1.0.7-19.jar
worldedit-forge-mc1.8.9-6.1.1.jar
[1.8.8] SecurityCraft v1.8.1.jar.disabled

@kotoroshinoto
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I will try enabling abyssalcraft again and see if switching to peaceful does anything to the lag.

@Shinoow
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Shinoow commented Mar 5, 2016

Seems like this has to do with the demon animals way of generating fire wherever they walk, so it is being worked on.

Shinoow added a commit that referenced this issue Apr 6, 2016
*Demon Animals now have a 50% chance of not burning when spawning in the
Nether
*Added a mimic fire (exstinguishes after 6 seconds, can't be sustained
by netherrack) (fixes #63 fixes #66)
*Integrations no longer need to be registered (added a plugin annotation
that allows for 100% soft dependencies)
*Fixed animations for the Dreadium Samurai Armor (arms should move
correctly, and armor renders correctly on Armor Stands) (fixes #68 )
*Improved the buttons in the Necronomicon GUI (they don't overlay
anymore, and a transparent gradient displays on a button when hovered
over)
*Fixed potential crashes related to CraftingStacks where the recipe uses
the OreDictionary
*Automatically fetched crafting recipes will now also fetch the output
quantity from the recipe
*Sacthoth no longer spawns in the Dark Realm
*Added a Misc Information section to the Necronomicon (displays things
not mentioned anywhere else, among them crafting recipes)
*The range from J'zahar in which you need to be in order for him to drop
his essence has been increased to 32 blocks (previously 10)
*Oblivion Deathbombs and ODB Cores now animate like TNT when primed
*The death animation time for J'zahar has been increased to 40 seconds
(so you can keep up with his speech) (fixes #69 )
*The dialogues shown upon Asorah's and Cha'garoth's deaths now display
each sentence with a 3 second pause between them
*Added a ritual that allows you to respawn J'zahar (can only be
performed at his temple)
*Depths Ghouls now have their own hurt sound
*Lesser Shoggoths now have their own living/hurt/death sounds
*Increased the PE requirement for a few rituals
*Nerfed the various tool materials a bit (reduced efficiency and
durability)
*A lot of API related things have been refactored
*Inventory syncing for when the Staff of Rending gives you a
essence/shadow gem should be a lot better now
*Now runs on Forge 11.15.1.1847
*Fixed any remaining issues related to tracking entities within close
proximity of a block (fixes #73 )
also fixes #65 (not mentioned in the changelog, but fixed in this
version)
Shinoow added a commit that referenced this issue Apr 6, 2016
*Demon Animals now have a 50% chance of not burning when spawning in the
Nether
*Added a mimic fire (exstinguishes after 6 seconds, can't be sustained
by netherrack) (fixes #63 fixes #66 )
*Integrations no longer need to be registered (added a plugin annotation
that allows for 100% soft dependencies)
*Fixed animations for the Dreadium Samurai Armor (arms should move
correctly) (fixes #68)
*Improved the buttons in the Necronomicon GUI (they don't overlay
anymore, and a transparent gradient displays on a button when hovered
over)
*Fixed potential crashes related to CraftingStacks where the recipe uses
the OreDictionary
*Automatically fetched crafting recipes will now also fetch the output
quantity from the recipe
*Sacthoth no longer spawns in the Dark Realm
*Added a Misc Information section to the Necronomicon (displays things
not mentioned anywhere else, among them crafting recipes)
*The range from J'zahar in which you need to be in order for him to drop
his essence has been increased to 32 blocks (previously 10)
*The Engraver can be used again now (apparently broke in 1.9.0a)
*Oblivion Deathbombs and ODB Cores now animate like TNT when primed
*The death animation time for J'zahar has been increased to 40 seconds
(so you can keep up with his speech) (fixes #69)
*The dialogues shown upon Asorah's and Cha'garoth's deaths now display
each sentence with a 3 second pause between them
*Added a ritual that allows you to respawn J'zahar (can only be
performed at his temple)
*Depths Ghouls now have their own hurt sound
*Lesser Shoggoths now have their own living/hurt/death sounds
*Increased the PE requirement for a few rituals
*Nerfed the various tool materials a bit (reduced efficiency and
durability)
*A lot of API related things have been refactored
*Inventory syncing for when the Staff of Rending gives you a
essence/shadow gem should be a lot better now
*Fixed any remaining issues related to tracking entities within close
proximity of a block (fixes #73 )
@Shinoow Shinoow closed this as completed Apr 6, 2016
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