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Added draco support to readme
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Siccity committed Sep 29, 2020
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Expand Up @@ -67,7 +67,7 @@ Focusing on simplicity and ease of use, GLTFUtility aims to be an import-and-for
- [x] KHR_texture_transform (partial support)
- [x] KHR_materials_pbrSpecularGlossiness
- [ ] KHR_lights_punctual [#25](https://github.com/Siccity/GLTFUtility/issues/25)
- [ ] KHR_draco_mesh_compression [#27](https://github.com/Siccity/GLTFUtility/issues/27)
- [x] KHR_draco_mesh_compression [#27](https://github.com/Siccity/GLTFUtility/issues/27)

### Known issues
* `ArgumentNullException: Value cannot be null` in build but not in editor.
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