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Tom Spilman edited this page Sep 26, 2013 · 10 revisions

TGB Adventure Kit

Welcome to the TGB Adventure Kit homepage!

The primary goal of this kit is to provide a jump start for people new to Torque Game Builder. We provide a couple of topics below to help you get going, but we still highly recommend that you read thru the excellent documentation that ships with TGB.

If you've enjoyed the kit, please consider dropping us a tip!

NOTE: The documentation has been updated for Adventure Kit 1.2 for TGB 1.5.1. You'll find sidebars from time to time which describe how things have changed between prior TGB releases.

Getting Started

What's Included?
Get a general overview of the content included in the kit and where you can find it.

The Demo
General information on the demo that ships with the kit.

Creating A New Project
How to create a new project based on the Adventure Kit demo.

Building A Level
A walkthru of building a new levels using LevelBuilder.

Config Datablocks
This covers the details of all the config datablocks in the kit, their fields, and what they do.

Inside The Script
Additional technical details about the TorqueScript framework behind the demo and how it all works.

Tips and Tricks
Some general tips and tricks when using content and script from the kit.

Support

You can get support for the kit in a few different ways...

Credits

TGB Adventure Kit was developed by Sickhead Games

Art, Level Design, and Ghost Ninja Wrangler
Russell Fincher

Programming, Documentation, Installer, and Procrastination
Tom Spilman

Testing, YouTubeology, and Pratfalls
Ross Pawley
James Ford

Special Thanks
Tim Aste, Justin DuJardin, Matthew Langley, Ben Garney, and everyone at GarageGames
and the GarageGames forums for helping us with our stupid questions.

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