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@mono @SickheadGames @MonoGame

Pinned repositories

  1. MonoGame/MonoGame

    One framework for creating powerful cross-platform games.

    C# 5.3k 2.1k

  2. MonoGame/MonoGame.Dependencies

    The MonoGame binary dependencies submodule.

    JavaScript 16 26

  3. SickheadGames/Torsion

    The TorqueScript IDE for Torque engine games and mods.

    C++ 27 25

  4. GarageGames/Torque3D

    MIT Licensed Open Source version of Torque 3D from GarageGames

    C++ 2.9k 1.2k

  5. sharpdx/SharpDX

    SharpDX GitHub Repository

    C# 1k 371

  6. dotnet/coreclr

    This repo contains the .NET Core runtime, called CoreCLR, and the base library, called System.Private.Corelib (or mscorlib). It includes the garbage collector, JIT compiler, base .NET data types an…

    C# 10k 2.4k

1,107 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri
Activity overview
Contributed to MonoGame/MonoGame, MonoGame/MonoGame.Dependencies, MonoGame/FreeImage and 5 other repositories

Contribution activity

September 2018

Created a pull request in MonoGame/MonoGame that received 4 comments

Fixed SoundEffectInstance.IsLooped XNA correctness.

Adding some unit tests to verify that SoundEffectInstance.IsLooped works like XNA.

+69 −0 4 comments
13 contributions in private repositories Sep 3 – Sep 19

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