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A library for reading and writing Torque engine DTS files

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libdts

A library for reading and writing Torque engine DTS files

Usage

TSShape shape("myShape.dts");

TSShapeConstructor construct(&shape);
construct.AddCollisionDetail(-1, TSShapeConstructor::kBox, "bounds");

shape.WriteToFile("myShape.dts");

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A library for reading and writing Torque engine DTS files

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