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Potential fix for SBA outline incompatibility #18

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Commits on Apr 30, 2021

  1. Potential fix for SBA outline incompatibility

    This is untested, but might give a general idea of what I was thinking...
    Player nametags aren't rendered when entity outlines are rendered, and that's because (unlike `RenderPlayerEvent.Pre`) the `RenderLivingEvent.Specials` event is not fired when rendering outlines.
    
    I'm not sure if there are gl translate or scaling issues with this modification since I wasn't able to setup my IDE with gradle.
    Phoube committed Apr 30, 2021
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Commits on May 9, 2021

  1. Patch from DJTheRedstoner, who reviewed, modified, and tested.

    Note from DJ: "since levelhead is 1.8/1.12, I also updated the 1.12 part"
    
    Signed-off-by: Phoube <11449309+Phoube@users.noreply.github.com>
    Phoube committed May 9, 2021
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