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Goodbye overwritten GUIs. Yay for general HarvestLevelName lookup in …
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…TCon.
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bonii-xx committed Aug 24, 2014
1 parent 7737a36 commit 3b30bd4
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import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import iguanaman.iguanatweakstconstruct.harvestlevels.modifiers.ModBonusMiningLevel;
import iguanaman.iguanatweakstconstruct.harvestlevels.proxy.HarvestCommonProxy;
import iguanaman.iguanatweakstconstruct.reference.Config;
import iguanaman.iguanatweakstconstruct.reference.Reference;
import iguanaman.iguanatweakstconstruct.restriction.RestrictionHelper;
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@Pulse(id = Reference.PULSE_HARVESTTWEAKS, description = "Modify tool and item mining levels to create a tiered-ish progression")
public class IguanaHarvestLevelTweaks {
@SidedProxy(clientSide = "iguanaman.iguanatweakstconstruct.harvestlevels.proxy.HarvestClientProxy", serverSide = "iguanaman.iguanatweakstconstruct.harvestlevels.proxy.HarvestCommonProxy")
public static HarvestCommonProxy proxy;

@Handler
public void init(FMLInitializationEvent event)
{
// the only thing this does is replacing GUIs with our own GUIs to display the correct harvest levels
proxy.initialize();
}

@Handler
public void postInit(FMLPostInitializationEvent event)
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