Leg twist compenstation #7
Labels
Area: Skeletal Model
Deals with the model of the skeleton and its pose
Difficulty: Math Heavy
For something that requires some non-trivial math
Priority: Normal
The default priority
Type: Enhancement
Adds or improves a feature
Some people's legs twist when they bend or twist them, like on the pictures below:
We need to add a coefficient that can be configured when the person sits, that will compensate for the twist. The coefficient should untwist the leg based on the pitch of it. The compensation should be applied to the base rotation of the tracker.
The text was updated successfully, but these errors were encountered: