Feature Release: AR Code Support
Changelog:
New Features:
- Support for QR (or similar) image codes that will display when the AR button is clicked on a non-AR capable device.
- Creating these codes for the experience url will allow your users to easily scan with their mobile device and return to experience the AR.
- To implement, add an image to the scene.svx with the usage attribute set to "ARCode".
- New in-world tool labels show values for the measurement tool and grid scale. (#213)
- Support for annotation views
- You can now save a specific viewpoint along with an annotation at the bottom of the annotation task panel.
- This is the view the user will transition to when opening the annotation.
- Setting the view is optional. Without one, opening an annotation will function as previous.
- Click 'view' to restore the currently saved viewpoint. Click 'delete' to remove the view and return to default functionality.
- Material properties now cached so material 'override' parameters can now be restored by just turning off the override option. (#237)
Bug fixes:
- Handle error in loadingManager when JSONWriter.put fails (@sdumetz)
- Grid no longer shifts when moving between Pose and other tasks in Story
- Improved zonemap blending in shader (@sdumetz)
- Audio updates
- Controls now show when narration audio is playing
- Starting an audio player when one is already playing will stop and reset the active player
- Fix for bad WebDAV request when dragdrop is enabled (#252) (@sdumetz)
- Enforce unique article editor image names (#169)
- Active annotations now deselect when selecting a new model in multi-model scenes
Misc:
- 'Viewer' category now on by default when creating a new tour
- Capture task 'Restore' renamed to 'View' - still restores actively saved view
- Annotations can now link to any article in the scene, not just ones on the selected model