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Releases: michael-fadely/sadx-input-mod

Version 2.6.1

13 Sep 01:36
68e2a91
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  • Update config schema with keyboard keys enum, update readme by @PiKeyAr in #27

Full Changelog: v2.6...v2.6.1

Version 2.6

24 Aug 09:05
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  • Upgrade SDL to 2.24.0
  • Migrate from SDL_Haptic* API to SDL_GameControllerRumble for rumble

These changes together fix #26 (rumble not working) and introduce support for a variety of new devices.

Version 2.5.4

26 Dec 11:08
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  • Fixed controls becoming unresponsive after pressing the "center camera" key during some boss intro screens

Version 2.5.3

28 Jul 23:21
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  • Reverted SDL2 to 2.0.12 since 2.0.14 seems to be causing issues with Steam Input

Version 2.5.2

24 Jul 05:01
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  • Updated SDL2 to 2.0.14

  • Fixed softlock with E key/Left Stick button pressed on boss intro screen

Version 2.5.1

01 Jul 08:00
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  • Updated SDL2 to 2.0.12
  • Keyboard-related functions now update vanilla keyboard data, so other mods using vanilla keyboard functionality are now compatible
  • Keyboard keys can now be remapped using config.ini
  • Added a global toggle to disable mouse input
  • Added a "center camera" button (E key in vanilla SADX) for all controllers ("left stick" button) and the keyboard
  • Added "half press" analog functionality for controllers ("right stick" button)
  • Added support for soft reset by pressing ALT+F2 or ABXY+Start
  • Added camera scrolling with the mouse wheel
  • Updated configschema.xml with capitalized True and False for correct parsing in the Mod Manager's Config Editor

Version 2.4

13 Jul 20:22
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  • Upgraded to SDL 2.0.9

Version 2.3

27 May 18:58
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  • Added config schema to allow configuration via mod manager.
  • Fixed detection of certain DirectInput devices by using SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED instead of SDL_CONTROLLERDEVICEADDED and SDL_CONTROLLERDEVICEREMOVED respectively.
  • Updated to SDL 2.0.8.

Version 2.2

28 Nov 17:59
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  • Updated SDL2 to version 2.0.7

Version 2.1

21 Oct 19:34
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(for real this time)

  • Fixed some weird mouse button shenanigans