Releases: michael-fadely/sadx-input-mod
Releases · michael-fadely/sadx-input-mod
Version 2.6.1
Full Changelog: v2.6...v2.6.1
Version 2.6
- Upgrade SDL to 2.24.0
- Migrate from SDL_Haptic* API to SDL_GameControllerRumble for rumble
These changes together fix #26 (rumble not working) and introduce support for a variety of new devices.
Version 2.5.4
- Fixed controls becoming unresponsive after pressing the "center camera" key during some boss intro screens
Version 2.5.3
- Reverted SDL2 to 2.0.12 since 2.0.14 seems to be causing issues with Steam Input
Version 2.5.2
-
Updated SDL2 to 2.0.14
-
Fixed softlock with E key/Left Stick button pressed on boss intro screen
Version 2.5.1
- Updated SDL2 to 2.0.12
- Keyboard-related functions now update vanilla keyboard data, so other mods using vanilla keyboard functionality are now compatible
- Keyboard keys can now be remapped using config.ini
- Added a global toggle to disable mouse input
- Added a "center camera" button (E key in vanilla SADX) for all controllers ("left stick" button) and the keyboard
- Added "half press" analog functionality for controllers ("right stick" button)
- Added support for soft reset by pressing ALT+F2 or ABXY+Start
- Added camera scrolling with the mouse wheel
- Updated configschema.xml with capitalized True and False for correct parsing in the Mod Manager's Config Editor
Version 2.4
- Upgraded to SDL 2.0.9
Version 2.3
- Added config schema to allow configuration via mod manager.
- Fixed detection of certain DirectInput devices by using
SDL_JOYDEVICEADDED
andSDL_JOYDEVICEREMOVED
instead ofSDL_CONTROLLERDEVICEADDED
andSDL_CONTROLLERDEVICEREMOVED
respectively. - Updated to SDL 2.0.8.
Version 2.2
- Updated SDL2 to version 2.0.7
Version 2.1
(for real this time)
- Fixed some weird mouse button shenanigans