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Fix various issues with mod dimensions.
* Change keepSpawnLoaded, generateSpawnOnLoad, and loadOnStartup to Boolean's to determine when nothing is set. * Move PlayerChunkMap chunk unload queue with no players to start of server tick. This avoids chunks from unloading when requested before PlayerChunkMap tick. * Always allow chunks to load when requested from getTileEntity. This fixes issues with mods such as RFToolsDimensions that check for a specific TE to perform logic. * Remove unregisterable dimension code as it breaks Forge. * Fix wrong foldername being used for hot-loaded dimensions. Fixes #910, Fixes #920, Fixes #995, Fixes #1046 Fixes #1109, Fixes #1117, Fixes #1153
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