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Implement ChangeValueEvent #1670
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…istration should work, but now to actually throw said events based on keys... Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
No but seriously.... this is working for entity flags, which represents Keys.IS_SNEAKING, Keys.IS_SPRINTING, Keys.INVISIBLE, and Keys.GLOWING. The nice thing is that this should be the fastest we can churn out events in this circumstance. Some testing still has to flow through to get some potion effects handled correctly, since setting glowing on entities does not get tracked through commands properly because it is applying an effect, instead of setting the flag itself. Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
I agree with @kashike here. That is hard to see what is happening. |
Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
…anges, now at this point it is purely implementation, and not API. Signed-off-by: Gabriel Harris-Rouquette <gabizou@me.com>
liach
reviewed
Dec 31, 2017
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@Override | ||
public String getValueFromEvent(String originalValue, List<ImmutableValue<?>> immutableValues) { | ||
return null; |
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Is this just a stub?
This was referenced Jan 20, 2018
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SpongeAPI | SpongeCommon
This sets up the system for implementing
ChangeValueEvent
if only for Entities at present time.TileEntity
instances are a little different to handle as there is no data sync system short of serializing theTileEntity
and sending it over the wire.