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Setting up

You need to install the latest .NET SDK to build ColorzCore.

In addition to the .NET SDK, you will need to install the following packages (here I am using Debian/Ubuntu/Mint names, adapt for your own distro):

  • build-essential, cmake, re2c for compress, lyn and ea-dep.
  • ghc, cabal-install, libghc-vector-dev, libghc-juicypixels-dev for the EA Formatting Suite (ParseFile, Png2Dmp and PortraitFormatter).

On Debian/Ubuntu/Mint, you can install all of that using a single command:

sudo apt install \
  build-essential cmake re2c \
  ghc cabal-install libghc-vector-dev libghc-juicypixels-dev

Building

Simply run the build.sh script included at the root of this repository.

Included tools

  • an Event Assembler distribution including:
    • ColorzCore, the current preffered Core for EA Buildfiles.
    • Stan's exprimental updated standard library.
    • The EA Formatting Suite (which includes ParseFile, Png2Dmp and PortraitFormatter).
    • a compress tool for fast lz77 compression.
    • lyn.
  • ea-dep, an utility that allows you to list the dependencies of a full buildfile.

Expected directory structure

  • .Sources (dir)
    • ... (source files for all of the components of this distribution)
  • ColorzCore
  • EAstdlib.event
  • EA Standard Library (dir)
    • ...
  • Language Raws (dir)
    • ...
  • Extensions (dir)
    • ...
  • Tools (dir)
    • ParseFile
    • Png2Dmp
    • PortraitFormatter
    • compress
    • lyn
  • ea-dep

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Linux/WSL build script for an Event Assembler distribution suitable for use in buildfiles

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