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[9.6.1 release-337] Linux: world rendering crashes #23334
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Hello hutli, it's good to see I'm not the only one with this issue so it will be of more priority to the developers. I notice you are using the NVIDIA 515 driver as well and think they issue may be related to that as the log message reports shaders being incapable with the GPU. Have you ran a |
Hello @EcoBuilder13, just a heads up, there is another issue mentioning this bug #23380, so we are not the only ones. One of the other people has explicitly stated that they are using v515 drivers, and the other is using Ubuntu 22.04, which indicates that they are probably using the newest Nvidia drivers too. I think your theory is very plausible. |
Can confirm on nVidia 515, PopOS 22.04 |
I tried testing with Nouveau drivers this morning, but I couldn't even get the game to launch with those. |
Unless @EcoBuilder13 comes back with some good results on the 510 drivers, I will be using forced proton through steam ontop of the windows version until they fix this bug (Eco -> Properties -> Compatibility -> "Force the use..."). Based on FPS it performs about 70% as well as the "native" linux version directly from devs. |
Unfortunately the issue persists on the 510 drivers. Though I am still curious of the result on a Radeon system as the log mentions about shaders not being compatible with the GPU and |
Hi all, this issue was due to a missing file for the Linux version and will be fixed in 9.6.2. Alternatively, using Proton will avoid the issue. |
The issue is still present in |
Can you upload a new log? |
Updated Log: Player.log.zip I have also attached an updated screenshot showing some of the other things I can see now. Before I could only see the particles from waterfalls stand out from the purple now it is different things and not the waterfalls anymore. The map only shows a preview before you open it, if you open it, it turns gray and will show that way on the HUD. Also would you like me to file a separate report for the non rendering related libraries that are missing like |
I am also still seeing this issue, though it seems a little improved compared to 9.6.1. Instead of infinitely falling and being teleported back up, the world seems to exist again. In fact it is possible to interact with plants and such if you happen to look in the right place and direction. And here is the player log: |
I figure this wasn't addressed yet in today's update anyway, but the problem still persists in 9.6.3 for me. |
We have a fix for this in |
I can confirm that |
Version:
9.6.1 release-337
OS:
Linux
Kernel:
5.18.10
Driver:
Proprietary NVIDIA 515.48.07
Log File: Player.log.zip
With the above system information using the native Linux client renders the world purple and after a short while will crash without any user interaction, though opening the avatar customization menu will accelerate the process causing the game to crash less then a minute after opening it. The game will also sometimes crash without making it to the title screen.
This appears to be caused by missing libraries and unsupported shader features or the shaders being complied against a incompatible version. I am going attach the full log file that is 55MB+ in size and over 500,000 lines long. Some of the information won't be part of the rendering problem but causes other problems on Linux.
Images:
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