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Add SetTargetEntity for point_proximity_sensor (#213)
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MyGamepedia committed Jan 19, 2024
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2 changes: 1 addition & 1 deletion fgd/point/point/point_proximity_sensor.fgd
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Expand Up @@ -13,7 +13,7 @@

// Inputs
input Toggle(void) : "Toggle the sensor between enabled and disabled."

input SetTargetEntity(target_destination) : "Sets the target entity and begins output. The targetnames !activator and !caller are accepted."
// Outputs
output Distance(float) : "Distance of the target entity away from this entity."
]

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