Star Shooters was a concept I had that I quickly threw together in Unity over a couple of days when I knew nothing of Unity. The game focuses on the mechanic of top-down bullet shooters, where you charge up energy by grazing bullets, allowing you to shoot back. I think it's a neat idea that could potentially be expanded upon. For now, this will sit here, gathering dust though.
2020 update: I've got a bit of spare time and wanted to see what I'd be able to do now that I'm a lot wiser and know a lot more since I initially came up with this idea in 2016.
Ideas:
Dialogue system - I've never actually made one. Ever. And I'd like to change that, because I think it's a useful thing to do at least once.- I did end up doing this!Bullet system - The bullet patterns seen in these sorts of games are always really interesting, so I'd like to try implementing one.- Done!Wave spawn system - Typically, enemies spawn in groups, and then the next wave spawns after a set time, or after the current wave is destroyed. I should make a system for that.Done!
Credits: (Since I can't make art/music/sfx)
- Kenney.nl
- https://opengameart.org/content/space-background-01
- https://opengameart.org/content/space-shooter-game-user-interface
- https://opengameart.org/content/explosion-set-1-m484-games - Master484 http://m484games.ucoz.com/ (Explosions)
- https://opengameart.org/content/animated-spinning-gems - Gems
- https://opengameart.org/content/2d-planets-0 - Planets
- https://opengameart.org/content/mother-ship-with-fighter (clayster2012 - final mothership)
- https://www.1001fonts.com/ - Adobe Source Sans Pro Regular font
- https://mixkit.co/free-stock-music/ - SFX/BGM
- https://www.zapsplat.com - additional sound effects
- https://opengameart.org/content/cosmic-time-magic-effect - vortex effect
- https://retrocademedia.itch.io/buttonprompts4 - button prompt
- https://openclipart.org/ - Portraits (astronaut-blue, Pilot in Mask)
https://opengameart.org/ for any other unmentioned art assets, though I hope I didn't miss any