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Release SuperTux v0.5.0-rc.2 (release candidate, unstable)
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This is a potentially unstable pre-release of SuperTux v0.5.0.
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maxteufel committed Aug 10, 2016
1 parent 8b2ab59 commit 7ca4204
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Showing 4 changed files with 19 additions and 7 deletions.
2 changes: 1 addition & 1 deletion Doxyfile
Expand Up @@ -31,7 +31,7 @@ PROJECT_NAME = SuperTux
# This could be handy for archiving the generated documentation or
# if some version control system is used.

PROJECT_NUMBER = 0.5.0-rc.1
PROJECT_NUMBER = 0.5.0-rc.2

# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
# base path where the generated documentation will be put.
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16 changes: 14 additions & 2 deletions NEWS.md
@@ -1,10 +1,10 @@
SuperTux Release and Development Notes
======================================

SuperTux 0.5.0-rc.1 (2016-08-05)
SuperTux 0.5.0-rc.2 (2016-08-10)
--------------------------------

The SuperTux team is excited to announce the availability of the first release candidate for the upcoming stable release 0.5.0 after less than a year of development. The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself.
The SuperTux team is excited to announce the availability of the second release candidate for the upcoming stable release 0.5.0 after less than a year of development. The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself.

Changes:

Expand All @@ -17,6 +17,18 @@ Changes:
* New console commands and command line options (related to the editor)
* Various other bugfixes of issues reported since the v0.4.0 release

Changes from 0.5.0-rc.1 (2016-08-05):

* Fixed build system in order to correctly support SemVer pre-release tags
* Fixed miniswig compilation
* Editor: correctly join paths (using FileSystem::join())
* Editor: LevelDot: add a NULL check to prevent a crash when editing worldmaps
* Editor: correctly save BadGuy and Dispenser direction
* Editor: reorder layer objects when their object menu is closed
* Editor: allow setting z-pos of decals
* Editor: display a notile when the tile ID is invalid
* Editor: make it possible to switch tilesets

This section will be updated with more RCs or a stable version being released.

SuperTux 0.4.0 (2015-12-20)
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4 changes: 2 additions & 2 deletions tools/innosetup/supertux32.iss
Expand Up @@ -10,8 +10,8 @@
;

#define MyAppName "SuperTux"
#define MyAppVer "0.5.0-rc.1"
#define MyAppVerName "SuperTux 0.5.0-rc.1"
#define MyAppVer "0.5.0-rc.2"
#define MyAppVerName "SuperTux 0.5.0-rc.2"
#define MyAppPublisher "SuperTux Development Team"
#define MyAppURL "http://supertux.lethargik.org"
#define MyAppExeName "supertux2.exe"
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4 changes: 2 additions & 2 deletions tools/innosetup/supertux64.iss
Expand Up @@ -10,8 +10,8 @@
;

#define MyAppName "SuperTux"
#define MyAppVer "0.5.0-rc.1"
#define MyAppVerName "SuperTux 0.5.0-rc.1"
#define MyAppVer "0.5.0-rc.2"
#define MyAppVerName "SuperTux 0.5.0-rc.2"
#define MyAppPublisher "SuperTux Development Team"
#define MyAppURL "http://supertux.lethargik.org"
#define MyAppExeName "supertux2.exe"
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