Second try on platform game, currently working on
On this stage of work, the gameplay is flow.
Problems: -There is still a little problem with making enemies walking on platforms. -However the biggest problem for me is to make code more readable on which im working on now. My purpose is to make a class Interface where whole logic happens (except of moving and commands), in the future I make double buffering-like mechanism to change levels this way.
In the future: -Make GameStates like: Menu, Starting View, Game, Winning etc -Implement function which read data from file and initialize a Interface to make Levels in the game -Implement things like: collected coins, points, taking damage (hp), add music -Add animations -Add posibility to shot by player
- In the distance future i'll try to write interpreter for making game-Levels, which make it easier and more friendly to write
#instalation:
- install sfml library on your computer
- Make project with my files
- Add your own textures, or write to me to send you mine
My purpose of making it: To learn a lot as i can