Skip to content

Commit

Permalink
fix for issue #912: TES4Edit crashes when trying to load Nehrim.esm
Browse files Browse the repository at this point in the history
  • Loading branch information
ElminsterAU committed Jul 4, 2021
1 parent 053574e commit f85fda9
Show file tree
Hide file tree
Showing 2 changed files with 5 additions and 0 deletions.
4 changes: 4 additions & 0 deletions wbInit.pas
Original file line number Diff line number Diff line change
Expand Up @@ -897,6 +897,10 @@ function wbDoInit: Boolean;
wbAllowInternalEdit := false;
end;
gmTES4: begin
if (not FileExists(wbDataPath + 'Oblivion.esm')) and FileExists(wbDataPath + 'Nehrim.esm') then begin
wbAppName := 'Nehrim';
wbGameMasterEsm := 'Nehrim.esm';
end;
wbLoadBSAs := True;
wbAllowInternalEdit := false;
wbCanSortINFO := True;
Expand Down
1 change: 1 addition & 0 deletions whatsnew.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@
* #875 - TES4Edit 4.0.3 not able to copy Magic Effect Records
* #894 - [Skyrim] Several RACE subrecords are not marked as required
* #909 - xEdit should double apostrophes in generated LOOT masterlist entry names
* #912 - TES4Edit crashes when trying to load Nehrim.esm
* #914 - RNAM subrecord of INFO needs to be treated as case sensitive
* #916 - DR displayed incorrectly in Armor and Armor Addons for F3/NV
* #919 - For REFR, Linked Rooms Count needs to be updated whenever the Linked Rooms are changed
Expand Down

0 comments on commit f85fda9

Please sign in to comment.