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Today I found two of my world files were suddenly corrupt (meaning the game would not load them).
Both worlds were originally created in TEdit. Both had previously worked perfectly in game. Other recently edited worlds (created in game) still work. ALL newly created TEdit worlds are created corrupt with no user alteration.
I am using TEdit3_BETA_v3.8.16253.142, with the current GOG version of the game.
I should note that I updated my game on 9/18, so this may be a change in how the game reads files created by TEdit.
The text was updated successfully, but these errors were encountered:
There have been a few releases since I posted this issue. I am currently using version TEdit3_BETA_v3.8.16277.145. The issue remains unchanged. Worlds created in game can be edited and used, while any world originally created in TEdit will not load in game. They only register as corrupt.
Today I found two of my world files were suddenly corrupt (meaning the game would not load them).
Both worlds were originally created in TEdit. Both had previously worked perfectly in game. Other recently edited worlds (created in game) still work. ALL newly created TEdit worlds are created corrupt with no user alteration.
I am using TEdit3_BETA_v3.8.16253.142, with the current GOG version of the game.
I should note that I updated my game on 9/18, so this may be a change in how the game reads files created by TEdit.
The text was updated successfully, but these errors were encountered: