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Web UI wasn't correctly removing all its event listeners when THEOplayer is destroyed through
ui.player.destroy()
(whereui
is a<theoplayer-default-ui>
or<theoplayer-ui>
). This caused a whole bunch of errors when those event listeners fire while the player is being destroyed.React UI now calls
player.destroy()
during unmount, if for some reason that didn't happen yet. (Normally, this happens automatically when the custom element is disconnected from the DOM.)Fixes #59