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Releases: TML233/UndertaleEngine

v0.7.0

18 Dec 03:14
5c6b901
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v0.7.0 Pre-release
Pre-release
  • Upgraded to GameMaker 2023.8 and fixed broken things.
  • Changed GMU_Lang string file format to JSON.
  • Removed GMU_Console.

v0.6.0

21 Sep 00:07
ad47e13
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v0.6.0 Pre-release
Pre-release
  • Replaced BGM_Fade with BGM_SetVolume
  • Added loop_start loop_end arguments for BGM_Play
  • Fixed encounter animation error
  • Added Player_Save Player_Load for saving and loading the game easily.

v0.5.1

04 Sep 11:03
26ea86c
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v0.5.1 Pre-release
Pre-release
  • Fix several bugs.
  • Add new Flag_SetRaw Flag_GetRaw functions that are functioning like ds_map_read and ds_map_write.

v0.5.0

16 Jul 12:34
2e4fd49
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v0.5.0 Pre-release
Pre-release
  • Demo recording system.
  • Improve the efficiency of GMU_Anim.

There will be lots of things in the next update, be patient please!

v0.4.0

12 May 14:12
4790f56
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v0.4.0 Pre-release
Pre-release
  • Added Box functions and UI.
  • Enhanced text typer again.
  • Added save file screen in the menu.

v0.3.0

04 May 06:42
11d8e0b
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v0.3.0 Pre-release
Pre-release
  • Fixed an error that the player could have an empty name.
  • Fixed several variable reference errors.
  • Added a frame skip option.
  • Added a option to import sprite fonts.
  • Removed battle menu result.

v0.2.2

20 Apr 09:57
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v0.2.2 Pre-release
Pre-release
  • Fixed the problem that object parent hierarchy wasn't checked correctly.
  • Enhanced the text typer.
  • Fixed the problem that escape strings wasn't working in the console.

v0.2.1

18 Apr 05:55
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v0.2.1 Pre-release
Pre-release
  • Erased the default Game GUID.

v0.2.0

17 Apr 13:31
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v0.2.0 Pre-release
Pre-release
  • Removed music files to decrease file size.
  • Customizable mercy menu in battle.
  • Closed caption UI for audio speeches.
  • Flag saving enhancement.
  • Added "Leave" event for triggers.
  • Fixed the "papyru" minor error in the naming screen.

v0.1.1

30 Mar 05:42
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v0.1.1 Pre-release
Pre-release
  • Fix the problem which will crash the game when you are trying to attack the enemy/use an item/end the menu state in the battle.