Skip to content

Releases: Tantares/ProjectManager

Project Manager (KSP 1.12.5)

22 May 20:36
Compare
Choose a tag to compare

E X A M P L E 1

[STS] Discovery

[STS] Atlantis

[STS] Endeavour

These crafts, when launched, will be renamed to:

STS 1

STS 2

...

STS 999

E X A M P L E 2

[Gemini]R Lunar Gemini

[Gemini]R Big Gemini

[Gemini]R Regular Gemini

These crafts, when launched, will be renamed to:

Gemini I

Gemini II

...

Gemini CMXCIX

Project Manager (KSP 1.9.X to KSP 1.10.X)

04 Apr 20:47
Compare
Choose a tag to compare
  • Now use ]R for roman numerals, ]A for alphabetical.

Project Manager (KSP 1.8.X)

18 Oct 21:07
Compare
Choose a tag to compare

Recompiled for newer .NET Framework.

Project Manager (KSP 1.7.1)

06 Jun 19:35
Compare
Choose a tag to compare
  • Now add a tilde '~' to the end of project tags for alphabetical naming.

Project Manager (KSP 1.7.1)

01 Jun 18:38
Compare
Choose a tag to compare
  • Fixes to persistance saving.
  • Project names can now contain spaces.

Project Manager (KSP 1.7)

27 May 12:33
Compare
Choose a tag to compare

-Added support for roman numerals.
-Project records are now stored to persistance file.
-Launch reverts will roll back the launch count.
-Support for wider charset.

Project Manager (KSP 1.4)

09 Mar 20:54
Compare
Choose a tag to compare

Recompile for version 1.4.

Project Manager (KSP 1.3.1)

03 Dec 21:11
Compare
Choose a tag to compare

Fixed saving bug.

Project Manager (KSP 1.3.1)

07 Oct 20:14
Compare
Choose a tag to compare
  • Removed redundant ScenarioModules.
  • Disabled special characters in settings file nodes.

A small plugin to organise crafts into projects and auto-number them on vessel launch.

U S A G E

Put a proect name enclosed in square brackets anywhere inside the craft name in the VAB / SPH.
E X A M P L E

[STS] Discovery
[STS] Atlantis
[STS] Endeavour

These crafts, when launched, will be renamed to:

STS 1
STS 2
...
STS 999

Project Manager

26 May 17:13
Compare
Choose a tag to compare

A small plugin to organise crafts into projects and auto-number them on vessel launch.

U S A G E

Put a proect name enclosed in square brackets anywhere inside the craft name in the VAB / SPH.

E X A M P L E

[STS] Discovery
[STS] Atlantis
[STS] Endeavour

These crafts, when launched, will be renamed to:

STS 1
STS 2
...
STS 999