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Backups created by this lack changes #12
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Strange, I haven't played Minecraft Bedrock lately as I've been doing homework and fixing computers, but I'll check to see if a recent update to the game broke the |
On a single test the backup succeeded in preserving changes made before |
I should also note if you put backups in singleplayer you lose your inventory. I believe this holds true across Bedrock and Java Minecraft. Are the blocks different? |
The blocks are different, unfortunately.
…On Mon, Feb 3, 2020 at 11:51 PM Vincent Vermilya ***@***.***> wrote:
I should also note if you put backups in singleplayer you lose your
inventory. I believe this holds true across Bedrock and Java Minecraft. Are
the blocks different?
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It's fine though, I just switched to my old give warning -> stop server ->
backup -> restart server script. Less elegant but it works and losing data is obviously a dealbreaker.
It's very possible that I'm doing something wrong, but it's not immediately apparent what it could be given that the backup goes off and clearly it's of the appropriate world.
…On Mon, Feb 3, 2020 at 11:55 PM Lee Gatchell ***@***.***> wrote:
The blocks are different :(
On Mon, Feb 3, 2020 at 11:51 PM Vincent Vermilya ***@***.***>
wrote:
> I should also note if you put backups in singleplayer you lose your
> inventory. I believe this holds true across Bedrock and Java Minecraft. Are
> the blocks different?
>
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> You are receiving this because you authored the thread.
> Reply to this email directly, view it on GitHub
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I don't think you're doing anything wrong, losing your inventory in singleplayer is standard behavior for bedrock server. I didn't even know you could see your inventory in copied worlds from when the server is off in singeplayer. |
I still don't see my inventory in singleplayer when I copy the world when the server is off. Regardless I'm going to close this issue as the world behaves as expected in multiplayer. |
No, I'm referring to the *blocks* being different.
…On Tue, Feb 4, 2020 at 12:13 AM Vincent Vermilya ***@***.***> wrote:
Closed #12 <#12>.
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Not my inventory. The entire world is as the seed generates it from day 1 -
with no buildings, changes, etc.
…On Tue, Feb 4, 2020 at 12:29 AM Lee Gatchell ***@***.***> wrote:
No, I'm referring to the *blocks* being different.
On Tue, Feb 4, 2020 at 12:13 AM Vincent Vermilya ***@***.***>
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> Closed #12 <#12>.
>
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Oh, not different from before the backup, but different from the changes. I'm not sure why that is happening. |
What do you see in the server console? You should see a list of files after |
I am afraid that I have since reinstalled the server - which I recognize is entirely unhelpful and gives you zero assistance in replicating the problem. However, I figured that if I were in your shoes, I'd still prefer to hear about it so it was floating in the back of my mind if others have similar experiences than to hear nothing. |
Thank you. I'm not sure if it was the script or the server's |
They are of the correct size and show the correct name, but upon putting them into the singleplayer worlds directory, the world is vanilla of that seed - unchanged.
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