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Feature/147 Create a separate dockerized server #229

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348 changes: 114 additions & 234 deletions frosthaven_assistant/lib/services/network/server.dart

Large diffs are not rendered by default.

7 changes: 7 additions & 0 deletions frosthaven_assistant/pubspec.lock
Original file line number Diff line number Diff line change
Expand Up @@ -441,6 +441,13 @@ packages:
url: "https://pub.dev"
source: hosted
version: "3.2.0"
frosthaven_assistant_server:
dependency: "direct main"
description:
path: "../frosthaven_assistant_server"
relative: true
source: path
version: "1.0.0"
get_it:
dependency: "direct main"
description:
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2 changes: 2 additions & 0 deletions frosthaven_assistant/pubspec.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,8 @@ dependencies:
url: https://github.com/google/flutter-desktop-embedding.git
path: plugins/window_size
format: ^1.4.0
frosthaven_assistant_server:
path: ../frosthaven_assistant_server



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8 changes: 8 additions & 0 deletions frosthaven_assistant_server/.dockerignore
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@@ -0,0 +1,8 @@
.dockerignore
Dockerfile
build/
.dart_tool/
.git/
.github/
.gitignore
.packages
15 changes: 15 additions & 0 deletions frosthaven_assistant_server/.gitignore
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@@ -0,0 +1,15 @@
.dart_tool/
build/

doc/api/

# IntelliJ
*.iml
*.ipr
*.iws
.idea/

# Mac
.DS_Store


23 changes: 23 additions & 0 deletions frosthaven_assistant_server/Dockerfile
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@@ -0,0 +1,23 @@
# Specify the Dart SDK base image version using dart:<version> (ex: dart:2.12)
FROM dart:stable AS build

# Resolve app dependencies.
WORKDIR /app
COPY pubspec.* ./
RUN dart pub get

# Copy app source code and AOT compile it.
COPY . .
# Ensure packages are still up-to-date if anything has changed
RUN dart pub get --offline
RUN dart compile exe lib/main.dart -o bin/server
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# Build minimal serving image from AOT-compiled `/server` and required system
# libraries and configuration files stored in `/runtime/` from the build stage.
FROM scratch
COPY --from=build /runtime/ /
COPY --from=build /app/bin/server /app/bin/

# Start server.
EXPOSE 4567
CMD ["/app/bin/server"]
15 changes: 15 additions & 0 deletions frosthaven_assistant_server/README.md
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@@ -0,0 +1,15 @@
Library and simple standalone dart server for X-Haven Assistant
I have pushed the container to Docker Hub here:
https://hub.docker.com/r/aschneem/x-haven-server

This is currently a manual process and may not be up-to-date

The pull command:
```
docker pull aschneem/x-haven-server
```

Running the container:
```
docker run -p 4567:4567 aschneem/x-haven-server
```
30 changes: 30 additions & 0 deletions frosthaven_assistant_server/analysis_options.yaml
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@@ -0,0 +1,30 @@
# This file configures the static analysis results for your project (errors,
# warnings, and lints).
#
# This enables the 'recommended' set of lints from `package:lints`.
# This set helps identify many issues that may lead to problems when running
# or consuming Dart code, and enforces writing Dart using a single, idiomatic
# style and format.
#
# If you want a smaller set of lints you can change this to specify
# 'package:lints/core.yaml'. These are just the most critical lints
# (the recommended set includes the core lints).
# The core lints are also what is used by pub.dev for scoring packages.

include: package:lints/recommended.yaml

# Uncomment the following section to specify additional rules.

# linter:
# rules:
# - camel_case_types

# analyzer:
# exclude:
# - path/to/excluded/files/**

# For more information about the core and recommended set of lints, see
# https://dart.dev/go/core-lints

# For additional information about configuring this file, see
# https://dart.dev/guides/language/analysis-options
230 changes: 230 additions & 0 deletions frosthaven_assistant_server/lib/game_server.dart
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@@ -0,0 +1,230 @@

import 'dart:convert';
import 'dart:developer';
import 'dart:io';
import 'dart:typed_data';

class StateUpdateMessage {
String indexString = "";
String description = "";
String data = "";
int index = 0;
}

abstract class GameServer {

final int serverVersion = 190;

ServerSocket? _serverSocket;
ServerSocket? get serverSocket {
return _serverSocket;
}
set serverSocket(ServerSocket? value){
_serverSocket = value;
}

bool _serverEnabled = false;
bool get serverEnabled {
return _serverEnabled;
}
set serverEnabled(bool value){
_serverEnabled = value;
}

String _leftOverMessage = "";
String get leftOverMessage{
return _leftOverMessage;
}
set leftOverMessage(String value){
_leftOverMessage = value;
}

void resetState();
void undoState();
void redoState();
void updateStateFromMessage(StateUpdateMessage message, Socket client);

void setNetworkMessage(String data);
void send(String data);
String currentStateMessage(String commandDescription);
Future<String> getConnectToIP();

void sendPing();
void addClientConnection(Socket client);
void removeClientConnection(Socket client);
void removeAllClientConnections();
void sendToOnly(String data, Socket client);
void sendToOthers(String data, Socket client);
void sendInitResponse(Socket client);


StateUpdateMessage parseStateUpdateMessage(String message) {
List<String> messageParts1 = message.split("Description:");
String indexString =
messageParts1[0].substring("Index:".length);
List<String> messageParts2 =
messageParts1[1].split("GameState:");
String description = messageParts2[0];
String data = messageParts2[1];
StateUpdateMessage result = StateUpdateMessage();
result.indexString = indexString;
result.index = int.parse(indexString);
result.description = description;
result.data = data;
return result;
}

Future<void> startServerInternal(String ip, int port) async {
try {
serverSocket = await ServerSocket.bind(ip, port);
serverEnabled = true;
final ServerSocket server = serverSocket!;
String connectTo = await getConnectToIP();
String info =
'Server Online: IP: $connectTo, Port: ${server.port.toString()}';
log(info);
setNetworkMessage(info);
resetState();
send(currentStateMessage(""));
var subscriptions = server.listen((Socket client) {
handleConnection(client);
}, onError: (e) {
log('Server error: $e');
setNetworkMessage('Server error: ${e.toString()}');
});
sendPing();
await subscriptions.asFuture();
} catch (error) {
log('Server error: $error');
setNetworkMessage('Server error: ${error.toString()}');
}
}

void stopServer(String? error) {
if (serverSocket != null) {
log('Server Offline');
if (error != null) {
setNetworkMessage(error);
} else {
setNetworkMessage('Server Offline');
}

serverSocket!.close().catchError((error) {
log(error.toString());
return error;
});

removeAllClientConnections();
}
serverEnabled = false;
leftOverMessage = "";

resetState();
}

void handleConnection(Socket client) {
client.setOption(SocketOption.tcpNoDelay, true);
client.encoding = utf8;

String info = 'Connection from'
' ${client.remoteAddress.address}:${client.remotePort}';
log(info);
setNetworkMessage(info);

addClientConnection(client);

// listen for events from the client
try {
client.listen(
// handle data from the client
(Uint8List data) async {
String message = utf8.decode(data);
message = leftOverMessage + message;
leftOverMessage = "";
processMessages(message, client);
},
// handle errors
onError: (error) {
log(error.toString());
setNetworkMessage(error.toString());
if (error is SocketException &&
(error.osError?.errorCode == 103 ||
error.osError?.errorCode == 32)) {
stopServer(error.toString());
}
},
// handle the client closing the connection
onDone: () {
if (serverEnabled) {
removeClientConnection(client);
log('Client left');
setNetworkMessage('Client left.');
}
},
);
} catch (error) {
log(error.toString());
setNetworkMessage(error.toString());
}
}

void processMessages(String socketMessages, Socket client){
List<String> messages = socketMessages.split("S3nD:");
//handle
for (var message in messages) {
if (message.endsWith("[EOM]")) {
message = message.substring(0, message.length - "[EOM]".length);
if (message.startsWith("Index:")) {
handleIndexMessage(message, client);
} else if (message.startsWith("init")) {
handleInitMessage(message, client);
} else if (message.startsWith("undo")) {
handleUndoMessage();
} else if (message.startsWith("redo")) {
handleRedoMessage();
} else if (message.startsWith("pong")) {
handlePongMessage(client);
} else if (message.startsWith("ping")) {
handlePingMessage(client);
}
} else {
leftOverMessage = message;
}
}
}

void handleIndexMessage(String message, Socket client){
StateUpdateMessage parsedMessage = parseStateUpdateMessage(message);
updateStateFromMessage(parsedMessage, client);
}

void handleInitMessage(String message, Socket client){
List<String> initMessageParts = message.split("version:");
int version = int.parse(initMessageParts[1]);
if (version != serverVersion) {
//version mismatch
setNetworkMessage("Client version mismatch. Please update.");
sendToOnly(
"Error: Server Version is $serverVersion. client version is $version. Please update your client.",
client);
} else {
sendInitResponse(client);
}
}

void handleUndoMessage(){
log('Server Receive undo command');
undoState();
}
void handleRedoMessage(){
log('Server Receive redo command');
redoState();
}
void handlePongMessage(Socket client){
log('pong from ${client.remoteAddress}');
}
void handlePingMessage(Socket client) {
log('ping from ${client.remoteAddress}');
sendToOnly("pong", client);
}
}
7 changes: 7 additions & 0 deletions frosthaven_assistant_server/lib/main.dart
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@@ -0,0 +1,7 @@
import 'package:frosthaven_assistant_server/standalone_server.dart';

void main() async {
StandaloneServer server = StandaloneServer();
print("Starting Server");
await server.startServerInternal("0.0.0.0", 4567);
}
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