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улучшение играбельности слаймолюдей #12730

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4 changes: 4 additions & 0 deletions code/modules/mob/living/carbon/species.dm
Expand Up @@ -1620,6 +1620,10 @@

darksight = 3

brute_mod = 0.5
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burn_mod = 1.5
tox_mod = 0
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flags = list(
NO_BREATHE = TRUE
,NO_SCAN = TRUE
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1 change: 1 addition & 0 deletions code/modules/reagents/reagent_types/Chemistry-Toxic.dm
Expand Up @@ -769,6 +769,7 @@
BP.status = 0
for(var/obj/item/organ/internal/BP in H.organs)
BP.rejuvenate()
BP.status &= ~ORGAN_ARTERY_CUT
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а почему rejuvenate не убирает артериальное кровотечение с конечности

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незнаю но пусть оно отдельно артерии восстанавливает я очень ленивый и могу забросить идею если придется придумывать как засунуть в этот реджув восстановление артерий

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другой вопрос
а откуда у нас артериальное кровотечение на внутренних органах?

H.restore_blood()
if(31 to 50)
M.heal_bodypart_damage(0,5)
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